gfolf2/levels/terrain_test/materials/metal.tres

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[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://buagg4yv8c7lj"]
[ext_resource type="Texture2D" uid="uid://b8vgf8wy7h4nx" path="res://assets/textures/guard_rail/guard_rail.png" id="1_arb6a"]
[resource]
albedo_texture = ExtResource("1_arb6a")
uv1_scale = Vector3(0.05, 0.05, 0.05)
uv1_triplanar = true
texture_filter = 4