gfolf2/levels/oneill/materials/sand.tres

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[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://d16vojvxfn2c5"]
[ext_resource type="Texture2D" path="res://assets/textures/sand_trap/sand_trap_albedo.dds" id="1_gp4sx"]
[resource]
albedo_texture = ExtResource("1_gp4sx")
uv1_scale = Vector3(16, 8, 8)
texture_filter = 4