gfolf2/levels/debug_level
Rob Kelly d0b4506d80 Terrain surface material is defined using terrain markers instead of abusing the collision bit fields 2025-01-07 11:59:09 -07:00
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terrain_3d_data Ball sand particle effect 2024-12-04 19:06:18 -07:00
debug_island.tres Added local multiplayer deathmatch setup 2024-12-17 13:16:50 -07:00
debug_level.tscn Terrain surface material is defined using terrain markers instead of abusing the collision bit fields 2025-01-07 11:59:09 -07:00
preview.jpg Added Level resource type & catalog 2024-12-17 11:12:56 -07:00
preview.jpg.import Added Level resource type & catalog 2024-12-17 11:12:56 -07:00
terrain_assets.res Generalized handling of terrain & material audio 2024-11-22 21:15:54 -07:00