gfolf2/assets/ui
Rob Kelly d0b4506d80 Terrain surface material is defined using terrain markers instead of abusing the collision bit fields 2025-01-07 11:59:09 -07:00
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ball_icons Terrain surface material is defined using terrain markers instead of abusing the collision bit fields 2025-01-07 11:59:09 -07:00
gauge_patch.png Power gauge & life bar HUD elements 2024-11-18 01:58:09 -07:00
gauge_patch.png.import Power gauge & life bar HUD elements 2024-11-18 01:58:09 -07:00
lifebar_fill_damage.png Life bar has damage lag 2024-11-18 12:06:43 -07:00
lifebar_fill_damage.png.import Life bar has damage lag 2024-11-18 12:06:43 -07:00
lifebar_fill_grey.png Power gauge & life bar HUD elements 2024-11-18 01:58:09 -07:00
lifebar_fill_grey.png.import Power gauge & life bar HUD elements 2024-11-18 01:58:09 -07:00
lifebar_patch.png Power gauge & life bar HUD elements 2024-11-18 01:58:09 -07:00
lifebar_patch.png.import Power gauge & life bar HUD elements 2024-11-18 01:58:09 -07:00
power_gauge_fill.png Power gauge & life bar HUD elements 2024-11-18 01:58:09 -07:00
power_gauge_fill.png.import Power gauge & life bar HUD elements 2024-11-18 01:58:09 -07:00
power_gauge_tab.png Power gauge & life bar HUD elements 2024-11-18 01:58:09 -07:00
power_gauge_tab.png.import Power gauge & life bar HUD elements 2024-11-18 01:58:09 -07:00