[gd_resource type="NoiseTexture2D" load_steps=2 format=3 uid="uid://cx33n4h5mfcdb"] [ext_resource type="FastNoiseLite" uid="uid://637qo4uj5mk" path="res://assets/materials/crystal_noise.tres" id="1_wv67w"] [resource] width = 1024 height = 1024 seamless = true noise = ExtResource("1_wv67w")