@tool class_name Arc extends Control const BASE_POINTS := 64 @export var gap_angle := 0.1 @export var width := 1.0 @export var antialiased := true @export var color: Color func _draw() -> void: var radius: float = minf(size.x, size.y) / 2.0 var point_count: int = int(BASE_POINTS * (TAU - gap_angle) / TAU) draw_arc( Vector2(radius, radius), radius, gap_angle, TAU, point_count, color, width, antialiased )