[gd_scene load_steps=4 format=3 uid="uid://cwnwcd8kushl3"] [ext_resource type="Shader" path="res://src/shaders/retro_postprocessing.gdshader" id="1_3gv54"] [ext_resource type="PackedScene" uid="uid://bm2o3mex10v11" path="res://levels/debug_level/debug_level.tscn" id="1_pge3b"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_sc4r2"] shader = ExtResource("1_3gv54") shader_parameter/change_color_depth = true shader_parameter/target_color_depth = 8 shader_parameter/dithering = true shader_parameter/scale_resolution = true shader_parameter/target_resolution_scale = 3 shader_parameter/enable_recolor = false [node name="World" type="Node"] [node name="SubViewportContainer" type="SubViewportContainer" parent="."] material = SubResource("ShaderMaterial_sc4r2") anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 stretch = true [node name="SubViewport" type="SubViewport" parent="SubViewportContainer"] size = Vector2i(1280, 720) [node name="Level" type="Node3D" parent="SubViewportContainer/SubViewport"] [node name="TestLevel" parent="SubViewportContainer/SubViewport/Level" instance=ExtResource("1_pge3b")]