generated from krampus/template-godot4
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	| Author | SHA1 | Date | |
|---|---|---|---|
| f60641ff7d | |||
| 00e13638a2 | |||
| 475c28b31e | 
							
								
								
									
										
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								asset_dev/guard_rail/guard_rail.xcf
									
									
									
									
									
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								asset_dev/highway/highway_road.xcf
									
									
									
									
									
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								assets/materials/guard_rail.tres
									
									
									
									
									
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							| @ -0,0 +1,9 @@ | ||||
| [gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://cift6p0wn1oce"] | ||||
| 
 | ||||
| [ext_resource type="Texture2D" uid="uid://b8vgf8wy7h4nx" path="res://assets/textures/guard_rail/guard_rail.png" id="1_3fqse"] | ||||
| 
 | ||||
| [resource] | ||||
| specular_mode = 1 | ||||
| albedo_texture = ExtResource("1_3fqse") | ||||
| uv1_offset = Vector3(0, -0.125, 0) | ||||
| texture_filter = 4 | ||||
							
								
								
									
										
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								assets/textures/guard_rail/guard_rail.png
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								assets/textures/guard_rail/guard_rail.png
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								assets/textures/guard_rail/guard_rail.png.import
									
									
									
									
									
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							| @ -0,0 +1,35 @@ | ||||
| [remap] | ||||
| 
 | ||||
| importer="texture" | ||||
| type="CompressedTexture2D" | ||||
| uid="uid://b8vgf8wy7h4nx" | ||||
| path.s3tc="res://.godot/imported/guard_rail.png-c5478404987848bc11f90ea8062336a0.s3tc.ctex" | ||||
| metadata={ | ||||
| "imported_formats": ["s3tc_bptc"], | ||||
| "vram_texture": true | ||||
| } | ||||
| 
 | ||||
| [deps] | ||||
| 
 | ||||
| source_file="res://assets/textures/guard_rail/guard_rail.png" | ||||
| dest_files=["res://.godot/imported/guard_rail.png-c5478404987848bc11f90ea8062336a0.s3tc.ctex"] | ||||
| 
 | ||||
| [params] | ||||
| 
 | ||||
| compress/mode=2 | ||||
| compress/high_quality=false | ||||
| compress/lossy_quality=0.7 | ||||
| compress/hdr_compression=1 | ||||
| compress/normal_map=0 | ||||
| compress/channel_pack=0 | ||||
| mipmaps/generate=true | ||||
| mipmaps/limit=-1 | ||||
| roughness/mode=0 | ||||
| roughness/src_normal="" | ||||
| process/fix_alpha_border=true | ||||
| process/premult_alpha=false | ||||
| process/normal_map_invert_y=false | ||||
| process/hdr_as_srgb=false | ||||
| process/hdr_clamp_exposure=false | ||||
| process/size_limit=0 | ||||
| detect_3d/compress_to=0 | ||||
							
								
								
									
										
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								assets/textures/highway/highway_road.png
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								assets/textures/highway/highway_road.png
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								assets/textures/highway/highway_road.png.import
									
									
									
									
									
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							| @ -0,0 +1,34 @@ | ||||
| [remap] | ||||
| 
 | ||||
| importer="texture" | ||||
| type="CompressedTexture2D" | ||||
| uid="uid://cqlp0tjmadi75" | ||||
| path="res://.godot/imported/highway_road.png-7a18eb79d4021efe772ce8923729a767.ctex" | ||||
| metadata={ | ||||
| "vram_texture": false | ||||
| } | ||||
| 
 | ||||
| [deps] | ||||
| 
 | ||||
| source_file="res://assets/textures/highway/highway_road.png" | ||||
| dest_files=["res://.godot/imported/highway_road.png-7a18eb79d4021efe772ce8923729a767.ctex"] | ||||
| 
 | ||||
| [params] | ||||
| 
 | ||||
| compress/mode=0 | ||||
| compress/high_quality=false | ||||
| compress/lossy_quality=0.7 | ||||
| compress/hdr_compression=1 | ||||
| compress/normal_map=0 | ||||
| compress/channel_pack=0 | ||||
| mipmaps/generate=true | ||||
| mipmaps/limit=-1 | ||||
| roughness/mode=0 | ||||
| roughness/src_normal="" | ||||
| process/fix_alpha_border=true | ||||
| process/premult_alpha=false | ||||
| process/normal_map_invert_y=false | ||||
| process/hdr_as_srgb=false | ||||
| process/hdr_clamp_exposure=false | ||||
| process/size_limit=0 | ||||
| detect_3d/compress_to=0 | ||||
							
								
								
									
										
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								assets/textures/highway/highway_road_grass.png
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								assets/textures/highway/highway_road_grass.png
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								assets/textures/highway/highway_road_grass.png.import
									
									
									
									
									
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								assets/textures/highway/highway_road_grass.png.import
									
									
									
									
									
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							| @ -0,0 +1,34 @@ | ||||
| [remap] | ||||
| 
 | ||||
| importer="texture" | ||||
| type="CompressedTexture2D" | ||||
| uid="uid://dloe67udf7fpd" | ||||
| path="res://.godot/imported/highway_road_grass.png-d6a0b9289b0770924fee63b6f2d00589.ctex" | ||||
| metadata={ | ||||
| "vram_texture": false | ||||
| } | ||||
| 
 | ||||
| [deps] | ||||
| 
 | ||||
| source_file="res://assets/textures/highway/highway_road_grass.png" | ||||
| dest_files=["res://.godot/imported/highway_road_grass.png-d6a0b9289b0770924fee63b6f2d00589.ctex"] | ||||
| 
 | ||||
| [params] | ||||
| 
 | ||||
| compress/mode=0 | ||||
| compress/high_quality=false | ||||
| compress/lossy_quality=0.7 | ||||
| compress/hdr_compression=1 | ||||
| compress/normal_map=0 | ||||
| compress/channel_pack=0 | ||||
| mipmaps/generate=true | ||||
| mipmaps/limit=-1 | ||||
| roughness/mode=0 | ||||
| roughness/src_normal="" | ||||
| process/fix_alpha_border=true | ||||
| process/premult_alpha=false | ||||
| process/normal_map_invert_y=false | ||||
| process/hdr_as_srgb=false | ||||
| process/hdr_clamp_exposure=false | ||||
| process/size_limit=0 | ||||
| detect_3d/compress_to=0 | ||||
| @ -1,4 +1,4 @@ | ||||
| [gd_scene load_steps=40 format=3 uid="uid://bm2o3mex10v11"] | ||||
| [gd_scene load_steps=42 format=3 uid="uid://bm2o3mex10v11"] | ||||
| 
 | ||||
| [ext_resource type="Terrain3DStorage" uid="uid://bu1gewgsgc5hm" path="res://levels/debug_level/terrain_3d_storage.res" id="1_nlsu2"] | ||||
| [ext_resource type="Texture2D" path="res://assets/textures/grass_fairway/grass_fairway_albedo.dds" id="2_e4m27"] | ||||
| @ -16,6 +16,7 @@ | ||||
| [ext_resource type="PackedScene" uid="uid://c7l58wuuahn7w" path="res://src/props/flag/flag.tscn" id="13_6jtao"] | ||||
| [ext_resource type="Texture2D" uid="uid://dj60e8ri2fco" path="res://assets/models/scenery/city/concrete_building_1/concrete_building_1.png" id="14_y7s2h"] | ||||
| [ext_resource type="PackedScene" uid="uid://nqar1qcun8ax" path="res://src/props/scenery/highway/guard_rail.tscn" id="16_xtxyj"] | ||||
| [ext_resource type="PackedScene" uid="uid://d0tcr6uijpym5" path="res://src/props/scenery/highway/highway_road.tscn" id="17_amems"] | ||||
| 
 | ||||
| [sub_resource type="FastNoiseLite" id="FastNoiseLite_rpgb7"] | ||||
| noise_type = 0 | ||||
| @ -171,6 +172,13 @@ _data = { | ||||
| } | ||||
| point_count = 3 | ||||
| 
 | ||||
| [sub_resource type="Curve3D" id="Curve3D_u4eo7"] | ||||
| _data = { | ||||
| "points": PackedVector3Array(10.8695, 0, -3.68539, -10.8695, 0, 3.68539, -14.925, 0, 18.9744, 2.975, 0, -11.175, -2.975, 0, 11.175, -30.3645, 0, 45.9536, -12.075, 0, -20.125, 12.075, 0, 20.125, -21.5332, 0, 96.8633, 0.125, 0, 20.4, -0.125, 0, -20.4, 35.8701, 0, 94.7854, 0.9, 0, 27.9, -0.9, 0, -27.9, 35.9986, 0, 26.4862, 11, 0, -4, 0, 0, 0, -15, 0, 19), | ||||
| "tilts": PackedFloat32Array(0, 0, 0, 0, 0, 0) | ||||
| } | ||||
| point_count = 6 | ||||
| 
 | ||||
| [node name="TestLevel" type="Node3D"] | ||||
| 
 | ||||
| [node name="Terrain3D" type="Terrain3D" parent="."] | ||||
| @ -254,3 +262,8 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 212.717, 4, 294.073) | ||||
| [node name="GuardRail" parent="." instance=ExtResource("16_xtxyj")] | ||||
| transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 211.416, 4, 288.708) | ||||
| curve = SubResource("Curve3D_3gyu3") | ||||
| end_cap = true | ||||
| 
 | ||||
| [node name="HighwayRoad" parent="." instance=ExtResource("17_amems")] | ||||
| transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 124.25, 0, 267.5) | ||||
| curve = SubResource("Curve3D_u4eo7") | ||||
|  | ||||
							
								
								
									
										
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								levels/debug_level/terrain_3d_storage.res
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								levels/debug_level/terrain_3d_storage.res
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							| @ -39,6 +39,8 @@ const CAMERA_SNAP_TIME := 0.3 | ||||
| @export var debug_ball_impact := false | ||||
| ## When enabled, ignore curve meter and hit a perfect shot every time. | ||||
| @export var perfect_aim := false | ||||
| ## Keep projection visible | ||||
| @export var keep_projection := false | ||||
| 
 | ||||
| var base_speed: float = ProjectSettings.get_setting("game/config/controls/camera/free_camera_speed") | ||||
| 
 | ||||
| @ -214,7 +216,10 @@ func insert_free_cam() -> void: | ||||
| func return_free_cam() -> void: | ||||
| 	# TODO alter shot aim based on free camera selection | ||||
| 	arrow_animation.play("show") | ||||
| 	#shot_projection.hide() | ||||
| 
 | ||||
| 	if not keep_projection: | ||||
| 		shot_projection.hide() | ||||
| 
 | ||||
| 	hud_state.travel("visible") | ||||
| 	_free_camera.queue_free() | ||||
| 	_free_camera = null | ||||
|  | ||||
| @ -1,6 +1,7 @@ | ||||
| [gd_scene load_steps=6 format=3 uid="uid://nqar1qcun8ax"] | ||||
| [gd_scene load_steps=7 format=3 uid="uid://nqar1qcun8ax"] | ||||
| 
 | ||||
| [ext_resource type="Script" path="res://src/props/scenery/highway/guard_rail.gd" id="1_imntf"] | ||||
| [ext_resource type="Material" uid="uid://cift6p0wn1oce" path="res://assets/materials/guard_rail.tres" id="2_1s4wy"] | ||||
| 
 | ||||
| [sub_resource type="CompressedTexture2D" id="CompressedTexture2D_fo7j3"] | ||||
| load_path = "res://.godot/imported/guard_rail_post.png-4447ff881a5916e5281ed251b7beecd0.ctex" | ||||
| @ -26,7 +27,6 @@ mesh = SubResource("PlaneMesh_ko4yv") | ||||
| 
 | ||||
| [node name="GuardRail" type="Path3D"] | ||||
| script = ExtResource("1_imntf") | ||||
| end_cap = true | ||||
| 
 | ||||
| [node name="UpperRail" type="CSGPolygon3D" parent="."] | ||||
| use_collision = true | ||||
| @ -41,6 +41,7 @@ path_local = true | ||||
| path_continuous_u = true | ||||
| path_u_distance = 1.0 | ||||
| path_joined = false | ||||
| material = ExtResource("2_1s4wy") | ||||
| 
 | ||||
| [node name="LowerRail" type="CSGPolygon3D" parent="."] | ||||
| use_collision = true | ||||
| @ -55,6 +56,7 @@ path_local = true | ||||
| path_continuous_u = true | ||||
| path_u_distance = 1.0 | ||||
| path_joined = false | ||||
| material = ExtResource("2_1s4wy") | ||||
| 
 | ||||
| [node name="PostMultiMesh" type="MultiMeshInstance3D" parent="."] | ||||
| multimesh = SubResource("MultiMesh_o7ch8") | ||||
|  | ||||
							
								
								
									
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								src/props/scenery/highway/highway_road.tscn
									
									
									
									
									
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							| @ -0,0 +1,27 @@ | ||||
| [gd_scene load_steps=3 format=3 uid="uid://d0tcr6uijpym5"] | ||||
| 
 | ||||
| [ext_resource type="Texture2D" uid="uid://dloe67udf7fpd" path="res://assets/textures/highway/highway_road_grass.png" id="1_f3xui"] | ||||
| 
 | ||||
| [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_nkovu"] | ||||
| transparency = 1 | ||||
| albedo_texture = ExtResource("1_f3xui") | ||||
| uv1_scale = Vector3(0.054, 2.605, 1) | ||||
| texture_filter = 4 | ||||
| grow_amount = 0.941 | ||||
| 
 | ||||
| [node name="HighwayRoad" type="Path3D"] | ||||
| 
 | ||||
| [node name="CSGPolygon3D" type="CSGPolygon3D" parent="."] | ||||
| use_collision = true | ||||
| polygon = PackedVector2Array(-10, 0, -8, 0.1, -6, 0.1, -4, 0.1, -2, 0.1, 0, 0.1, 2, 0.1, 4, 0.1, 6, 0.1, 8, 0.1, 10, 0, 10, -0.5, -10, -0.5) | ||||
| mode = 2 | ||||
| path_node = NodePath("..") | ||||
| path_interval_type = 0 | ||||
| path_interval = 1.0 | ||||
| path_simplify_angle = 0.0 | ||||
| path_rotation = 2 | ||||
| path_local = true | ||||
| path_continuous_u = true | ||||
| path_u_distance = 1.0 | ||||
| path_joined = false | ||||
| material = SubResource("StandardMaterial3D_nkovu") | ||||
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