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							| @ -6,5 +6,5 @@ | ||||
| resource_name = "Sailboat" | ||||
| cull_mode = 2 | ||||
| albedo_texture = ExtResource("1_k68kk") | ||||
| roughness = 0.43 | ||||
| roughness = 0.5 | ||||
| texture_filter = 2 | ||||
|  | ||||
							
								
								
									
										
											BIN
										
									
								
								assets/sprites/particles/plasma.png
									 (Stored with Git LFS)
									
									
									
									
								
							
							
						
						
									
										
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								assets/sprites/particles/plasma.png
									 (Stored with Git LFS)
									
									
									
									
								
							
										
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							| @ -1,35 +0,0 @@ | ||||
| [remap] | ||||
| 
 | ||||
| importer="texture" | ||||
| type="CompressedTexture2D" | ||||
| uid="uid://c47bkx508biqr" | ||||
| path.s3tc="res://.godot/imported/plasma.png-0d62f2e4ae083d296fe25ccf3ab68e80.s3tc.ctex" | ||||
| metadata={ | ||||
| "imported_formats": ["s3tc_bptc"], | ||||
| "vram_texture": true | ||||
| } | ||||
| 
 | ||||
| [deps] | ||||
| 
 | ||||
| source_file="res://assets/sprites/particles/plasma.png" | ||||
| dest_files=["res://.godot/imported/plasma.png-0d62f2e4ae083d296fe25ccf3ab68e80.s3tc.ctex"] | ||||
| 
 | ||||
| [params] | ||||
| 
 | ||||
| compress/mode=2 | ||||
| compress/high_quality=false | ||||
| compress/lossy_quality=0.7 | ||||
| compress/hdr_compression=1 | ||||
| compress/normal_map=0 | ||||
| compress/channel_pack=0 | ||||
| mipmaps/generate=true | ||||
| mipmaps/limit=-1 | ||||
| roughness/mode=0 | ||||
| roughness/src_normal="" | ||||
| process/fix_alpha_border=true | ||||
| process/premult_alpha=false | ||||
| process/normal_map_invert_y=false | ||||
| process/hdr_as_srgb=false | ||||
| process/hdr_clamp_exposure=false | ||||
| process/size_limit=0 | ||||
| detect_3d/compress_to=0 | ||||
| @ -334,9 +334,6 @@ visibility_aabb = AABB(-128, -4, -128, 256, 8, 256) | ||||
| process_material = SubResource("ParticleProcessMaterial_6nt4t") | ||||
| draw_pass_1 = SubResource("QuadMesh_l4j8a") | ||||
| 
 | ||||
| [node name="DemoCamera" type="Camera3D" parent="Course" groups=["DemoCamera"]] | ||||
| transform = Transform3D(-0.734269, 0.305072, -0.606448, 0, 0.893336, 0.44939, 0.678858, 0.329973, -0.655949, 143.463, 90.0707, 223.738) | ||||
| 
 | ||||
| [node name="CityBuildings" type="Node3D" parent="."] | ||||
| transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 129.404, -9.53674e-07, 309.4) | ||||
| 
 | ||||
| @ -388,9 +385,6 @@ transform = Transform3D(0.57763, 0, -0.816299, 0, 1, 0, 0.816299, 0, 0.57763, 0. | ||||
| [node name="PalmTree2" parent="MountainCurve" instance=ExtResource("12_sswxf")] | ||||
| transform = Transform3D(0.184826, 0, -0.982771, 0, 1, 0, 0.982771, 0, 0.184826, 1.55019, 0, -15.9243) | ||||
| 
 | ||||
| [node name="DemoCamera" type="Camera3D" parent="MountainCurve" groups=["DemoCamera"]] | ||||
| transform = Transform3D(-0.909976, -0.0858909, 0.405667, 0, 0.978312, 0.207136, -0.41466, 0.188489, -0.890241, 21.863, 16.4413, -111.296) | ||||
| 
 | ||||
| [node name="Lakeside" type="Node3D" parent="."] | ||||
| transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 458.103, 1.52588e-05, 204.202) | ||||
| 
 | ||||
| @ -425,8 +419,9 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 14.4011, 0.530239, -13.6932) | ||||
| [node name="Umineko3" parent="Lakeside/Flock2" instance=ExtResource("21_ch6qk")] | ||||
| transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9.56348, -0.274033, -7.70535) | ||||
| 
 | ||||
| [node name="DemoCamera" type="Camera3D" parent="Lakeside" groups=["DemoCamera"]] | ||||
| transform = Transform3D(-0.942644, 0.108925, 0.315527, 0, 0.94526, -0.326318, -0.333799, -0.307602, -0.891044, -5.37366, 0.689307, -6.26129) | ||||
| [node name="DemoCamera" type="Camera3D" parent="."] | ||||
| transform = Transform3D(-0.317113, 0.433573, -0.843477, 0, 0.88938, 0.457168, 0.948388, 0.144974, -0.282034, 461.268, 30.8271, 256.17) | ||||
| visible = false | ||||
| 
 | ||||
| [node name="NorthSea" type="Node3D" parent="."] | ||||
| transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -179.859, -2, 1062.93) | ||||
|  | ||||
| @ -63,8 +63,6 @@ config/accessibility/enable_hit_lag=true | ||||
| 
 | ||||
| WorldGroup="Singleton group for the active world instance, if any." | ||||
| GameGroup="Singleton group for the active game instance, if any." | ||||
| DemoCamera="" | ||||
| PlayerSpawn="" | ||||
| 
 | ||||
| [gui] | ||||
| 
 | ||||
| @ -127,11 +125,6 @@ shot_accept={ | ||||
| "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null) | ||||
| ] | ||||
| } | ||||
| shot_cancel={ | ||||
| "deadzone": 0.5, | ||||
| "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":81,"key_label":0,"unicode":113,"location":0,"echo":false,"script":null) | ||||
| ] | ||||
| } | ||||
| select_driver={ | ||||
| "deadzone": 0.5, | ||||
| "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":49,"key_label":0,"unicode":49,"location":0,"echo":false,"script":null) | ||||
| @ -177,11 +170,6 @@ debug_4={ | ||||
| "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194335,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) | ||||
| ] | ||||
| } | ||||
| pause={ | ||||
| "deadzone": 0.5, | ||||
| "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) | ||||
| ] | ||||
| } | ||||
| 
 | ||||
| [layer_names] | ||||
| 
 | ||||
|  | ||||
| @ -25,9 +25,6 @@ const IRON_DAMPING := 9999.0 | ||||
| ## Base damage inflicted on impact with a player | ||||
| @export var base_damage := 15.0 | ||||
| 
 | ||||
| var _last_contact_normal: Vector3 = Vector3.UP | ||||
| var _position_on_last_wake: Vector3 | ||||
| var _awake := false | ||||
| var _zones: Array[BallZone] = [] | ||||
| 
 | ||||
| @onready var normal_physics: PhysicsMaterial = preload( | ||||
| @ -37,8 +34,6 @@ var _zones: Array[BallZone] = [] | ||||
| 	"res://src/equipment/balls/physics_ball/iron_physics.tres" | ||||
| ) | ||||
| 
 | ||||
| @onready var _debug_draw: Control = %DebugDraw | ||||
| 
 | ||||
| 
 | ||||
| ## Called by a water area when this ball enters it | ||||
| func enter_water() -> void: | ||||
| @ -52,20 +47,13 @@ func _total_terrain_angular_damping() -> float: | ||||
| 
 | ||||
| 
 | ||||
| func _integrate_forces(state: PhysicsDirectBodyState3D) -> void: | ||||
| 	if not _awake: | ||||
| 		# Triggered on first frame after waking | ||||
| 		_awake = true | ||||
| 		_position_on_last_wake = global_position | ||||
| 		_last_contact_normal = Vector3.UP | ||||
| 
 | ||||
| 	var damping := air_damping | ||||
| 	if state.get_contact_count(): | ||||
| 		_last_contact_normal = state.get_contact_local_normal(0) | ||||
| 	if iron_ball: | ||||
| 		damping = iron_damping | ||||
| 	elif state.get_contact_count(): | ||||
| 		damping = _total_terrain_angular_damping() | ||||
| 		if damping <= TERRAIN_DAMPING_EPSILON: | ||||
| 			damping = rough_damping | ||||
| 	if iron_ball: | ||||
| 		damping = iron_damping | ||||
| 	angular_damp = damping | ||||
| 
 | ||||
| 
 | ||||
| @ -78,17 +66,3 @@ func enter_zone(zone: BallZone) -> void: | ||||
| 
 | ||||
| func exit_zone(zone: BallZone) -> void: | ||||
| 	_zones.erase(zone) | ||||
| 
 | ||||
| 
 | ||||
| func get_reoriented_basis() -> Basis: | ||||
| 	var up := _last_contact_normal.normalized() | ||||
| 	var forward := (_position_on_last_wake - global_position).normalized() | ||||
| 	var right := up.cross(forward).normalized() | ||||
| 	forward = right.cross(up)  # orthonormalize | ||||
| 	return Basis(right, up, forward) | ||||
| 
 | ||||
| 
 | ||||
| func _on_sleeping_state_changed() -> void: | ||||
| 	if sleeping: | ||||
| 		# Trigger to reassign on wake | ||||
| 		_awake = false | ||||
|  | ||||
| @ -1,4 +1,4 @@ | ||||
| [gd_scene load_steps=9 format=3 uid="uid://dfttci386ohip"] | ||||
| [gd_scene load_steps=8 format=3 uid="uid://dfttci386ohip"] | ||||
| 
 | ||||
| [ext_resource type="Script" path="res://src/equipment/balls/physics_ball/game_ball.gd" id="1_iwh2u"] | ||||
| [ext_resource type="PhysicsMaterial" uid="uid://3bih72l068ic" path="res://src/equipment/balls/physics_ball/normal_physics.tres" id="1_l23pw"] | ||||
| @ -27,40 +27,9 @@ rings = 6 | ||||
| [sub_resource type="SphereShape3D" id="SphereShape3D_0hvq6"] | ||||
| radius = 0.05 | ||||
| 
 | ||||
| [sub_resource type="GDScript" id="GDScript_p4v7o"] | ||||
| resource_name = "debug_draw" | ||||
| script/source = "extends Control | ||||
| 
 | ||||
| const COLOR_X := Color(1, 0, 0) | ||||
| const COLOR_Y := Color(0, 1, 0) | ||||
| const COLOR_Z := Color(0, 0, 1) | ||||
| const WIDTH := 4 | ||||
| 
 | ||||
| @onready var physics_ball: GameBall = $\"..\" | ||||
| 
 | ||||
| 
 | ||||
| func _process(_delta: float) -> void: | ||||
| 	if visible: | ||||
| 		queue_redraw() | ||||
| 
 | ||||
| 
 | ||||
| func _draw() -> void: | ||||
| 	if physics_ball._last_contact_normal != null: | ||||
| 		var camera := get_viewport().get_camera_3d() | ||||
| 		var start := camera.unproject_position(physics_ball.global_position) | ||||
| 		var basis := physics_ball.get_reoriented_basis() | ||||
| 		var end_x := camera.unproject_position(physics_ball.global_position + basis.x) | ||||
| 		var end_y := camera.unproject_position(physics_ball.global_position + basis.y) | ||||
| 		var end_z := camera.unproject_position(physics_ball.global_position + basis.z) | ||||
| 		draw_line(start, end_x, COLOR_X, WIDTH) | ||||
| 		draw_line(start, end_y, COLOR_Y, WIDTH) | ||||
| 		draw_line(start, end_z, COLOR_Z, WIDTH) | ||||
| " | ||||
| 
 | ||||
| [node name="PhysicsBall" type="RigidBody3D"] | ||||
| mass = 0.05 | ||||
| physics_material_override = ExtResource("1_l23pw") | ||||
| freeze = true | ||||
| continuous_cd = true | ||||
| contact_monitor = true | ||||
| max_contacts_reported = 1 | ||||
| @ -75,16 +44,3 @@ mesh = SubResource("SphereMesh_y0d13") | ||||
| 
 | ||||
| [node name="CollisionShape3D" type="CollisionShape3D" parent="."] | ||||
| shape = SubResource("SphereShape3D_0hvq6") | ||||
| 
 | ||||
| [node name="DebugDraw" type="Control" parent="."] | ||||
| unique_name_in_owner = true | ||||
| visible = false | ||||
| layout_mode = 3 | ||||
| anchors_preset = 15 | ||||
| anchor_right = 1.0 | ||||
| anchor_bottom = 1.0 | ||||
| grow_horizontal = 2 | ||||
| grow_vertical = 2 | ||||
| script = SubResource("GDScript_p4v7o") | ||||
| 
 | ||||
| [connection signal="sleeping_state_changed" from="." to="." method="_on_sleeping_state_changed"] | ||||
|  | ||||
| @ -1,16 +0,0 @@ | ||||
| extends GameBall | ||||
| ## The plasma ball sticks to the first surface it hits | ||||
| 
 | ||||
| @onready var manual_sleep_timer: Timer = %ManualSleepTimer | ||||
| 
 | ||||
| 
 | ||||
| func _on_body_entered(_body: Node) -> void: | ||||
| 	print_debug("Plasma ball stuck to ", _body) | ||||
| 	# Freeze physics as soon as we hit something | ||||
| 	freeze = true | ||||
| 	sleeping = true | ||||
| 	manual_sleep_timer.start() | ||||
| 
 | ||||
| 
 | ||||
| func _fire_sleep_signal() -> void: | ||||
| 	sleeping_state_changed.emit() | ||||
| @ -1,64 +0,0 @@ | ||||
| [gd_scene load_steps=11 format=3 uid="uid://dcqxlbsrubapk"] | ||||
| 
 | ||||
| [ext_resource type="PackedScene" uid="uid://dfttci386ohip" path="res://src/equipment/balls/physics_ball/physics_ball.tscn" id="1_yh4fp"] | ||||
| [ext_resource type="Texture2D" uid="uid://c47bkx508biqr" path="res://assets/sprites/particles/plasma.png" id="2_8fdyx"] | ||||
| [ext_resource type="Script" path="res://src/equipment/balls/plasma_ball/plasma_ball.gd" id="2_pdts3"] | ||||
| 
 | ||||
| [sub_resource type="Curve" id="Curve_kabhn"] | ||||
| max_value = 2.0 | ||||
| _data = [Vector2(0, 2), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] | ||||
| point_count = 2 | ||||
| 
 | ||||
| [sub_resource type="CurveTexture" id="CurveTexture_oxhrr"] | ||||
| curve = SubResource("Curve_kabhn") | ||||
| 
 | ||||
| [sub_resource type="Curve" id="Curve_77lhu"] | ||||
| _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(0.249135, 1), 0.0, 0.0, 0, 0, Vector2(1, 0.598878), -0.922125, -0.922125, 0, 0] | ||||
| point_count = 3 | ||||
| 
 | ||||
| [sub_resource type="CurveTexture" id="CurveTexture_vfusk"] | ||||
| curve = SubResource("Curve_77lhu") | ||||
| 
 | ||||
| [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_uffe8"] | ||||
| angle_min = -720.0 | ||||
| angle_max = 720.0 | ||||
| direction = Vector3(0, 1, 0) | ||||
| spread = 10.0 | ||||
| initial_velocity_max = 0.1 | ||||
| gravity = Vector3(0, 2, 0) | ||||
| scale_curve = SubResource("CurveTexture_vfusk") | ||||
| emission_curve = SubResource("CurveTexture_oxhrr") | ||||
| 
 | ||||
| [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_7ptri"] | ||||
| transparency = 1 | ||||
| vertex_color_use_as_albedo = true | ||||
| albedo_color = Color(0.48, 1, 1, 0.384314) | ||||
| albedo_texture = ExtResource("2_8fdyx") | ||||
| emission_enabled = true | ||||
| emission = Color(0.42, 1, 1, 1) | ||||
| billboard_mode = 3 | ||||
| billboard_keep_scale = true | ||||
| particles_anim_h_frames = 1 | ||||
| particles_anim_v_frames = 1 | ||||
| particles_anim_loop = false | ||||
| grow_amount = -0.6 | ||||
| 
 | ||||
| [sub_resource type="QuadMesh" id="QuadMesh_go8iw"] | ||||
| material = SubResource("StandardMaterial3D_7ptri") | ||||
| size = Vector2(0.4, 0.4) | ||||
| 
 | ||||
| [node name="PlasmaBall" instance=ExtResource("1_yh4fp")] | ||||
| script = ExtResource("2_pdts3") | ||||
| 
 | ||||
| [node name="PlasmaFireEffect" type="GPUParticles3D" parent="BallMesh" index="0"] | ||||
| amount = 20 | ||||
| lifetime = 0.6 | ||||
| process_material = SubResource("ParticleProcessMaterial_uffe8") | ||||
| draw_pass_1 = SubResource("QuadMesh_go8iw") | ||||
| 
 | ||||
| [node name="ManualSleepTimer" type="Timer" parent="." index="3"] | ||||
| unique_name_in_owner = true | ||||
| one_shot = true | ||||
| 
 | ||||
| [connection signal="body_entered" from="." to="." method="_on_body_entered"] | ||||
| [connection signal="timeout" from="ManualSleepTimer" to="." method="_fire_sleep_signal"] | ||||
| @ -99,12 +99,3 @@ func _process(_delta: float) -> void: | ||||
| 
 | ||||
| 	if not _loading_resources and loading_screen.visible: | ||||
| 		loader_transition.play("fade_out") | ||||
| 
 | ||||
| 
 | ||||
| func _notification(what: int) -> void: | ||||
| 	if what == NOTIFICATION_WM_CLOSE_REQUEST: | ||||
| 		# Handle close request here | ||||
| 		# TODO: save? | ||||
| 		get_tree().quit() | ||||
| 	elif what == NOTIFICATION_CRASH: | ||||
| 		print_debug("CRASHING!") | ||||
|  | ||||
| @ -162,7 +162,6 @@ libraries = { | ||||
| 
 | ||||
| [node name="Rumbler" type="Control" parent="RootControl"] | ||||
| unique_name_in_owner = true | ||||
| process_mode = 1 | ||||
| layout_mode = 1 | ||||
| anchors_preset = 15 | ||||
| anchor_right = 1.0 | ||||
|  | ||||
| @ -6,6 +6,7 @@ signal ball_collision(ball: GameBall) | ||||
| @export var ignored_balls: Array[GameBall] = [] | ||||
| 
 | ||||
| @onready var shot_setup: ShotSetup = $".." | ||||
| @onready var physics_ball: GameBall = %PhysicsBall | ||||
| 
 | ||||
| 
 | ||||
| func _on_ball_entered(ball: GameBall) -> void: | ||||
|  | ||||
| @ -22,7 +22,6 @@ const ZOOM_MAX := 12.0 | ||||
| const ARROW_ACCELERATION := 8.0 | ||||
| const PLAYER_ACCELERATION := 2.0 | ||||
| 
 | ||||
| const FREE_CAM_GIMBAL_TWEEN_TIME := 0.2 | ||||
| const FREE_CAM_RETURN_TIME := 0.618 | ||||
| const BALL_RETURN_TIME := 0.618 | ||||
| const CAMERA_SNAP_TIME := 0.3 | ||||
| @ -46,6 +45,8 @@ const WATER_DAMAGE := 10.0 | ||||
| @export var base_curve := 0.0 | ||||
| 
 | ||||
| @export_category("Debug") | ||||
| ## When enabled, the game will pause and enter free cam mode when the ball has a collision. | ||||
| @export var debug_ball_impact := false | ||||
| ## When enabled, ignore curve meter and hit a perfect shot every time. | ||||
| @export var perfect_aim := false | ||||
| ## Keep projection visible | ||||
| @ -78,7 +79,9 @@ var phase: Phase = Phase.FINISHED: | ||||
| 			_on_phase_change(value) | ||||
| 		phase = value | ||||
| 
 | ||||
| var hud: ShotHUD | ||||
| var hud: ShotHUD: | ||||
| 	get: | ||||
| 		return world.ui.shot_hud if world and world.ui else null | ||||
| 
 | ||||
| var club: Club.Type: | ||||
| 	set(value): | ||||
| @ -124,8 +127,7 @@ var _tracking_camera: OrbitalCamera | ||||
| @onready var shot_projection: ProjectileArc = %ShotProjection | ||||
| 
 | ||||
| @onready var ball_point: Node3D = %BallPoint | ||||
| # @onready var game_ball: GameBall = %PhysicsBall | ||||
| @onready var game_ball: GameBall = %PlasmaBall | ||||
| @onready var physics_ball: GameBall = %PhysicsBall | ||||
| 
 | ||||
| @onready var drive_ref: RayCast3D = %DriveRef | ||||
| @onready var drive_arrow: Node3D = %DriveArrow | ||||
| @ -143,6 +145,8 @@ var _tracking_camera: OrbitalCamera | ||||
| @onready var camera_distance := zoom.position.z: | ||||
| 	set = _set_camera_distance | ||||
| 
 | ||||
| @onready var phys_ball_scene := preload("res://src/equipment/balls/physics_ball/physics_ball.tscn") | ||||
| 
 | ||||
| @onready var world: World = get_tree().get_first_node_in_group(World.group) | ||||
| @onready var game: Game = get_tree().get_first_node_in_group(Game.group) | ||||
| 
 | ||||
| @ -151,13 +155,15 @@ var _tracking_camera: OrbitalCamera | ||||
| static var scene := preload("res://src/player/shot_setup/shot_setup.tscn") | ||||
| 
 | ||||
| 
 | ||||
| func _ready() -> void: | ||||
| 	# Create & set up HUD | ||||
| 	hud = ShotHUD.create(player) | ||||
| 	world.ui.add_player_hud(hud) | ||||
| func _init_deferred() -> void: | ||||
| 	# Set up HUD | ||||
| 	club = initial_club | ||||
| 
 | ||||
| 
 | ||||
| func _ready() -> void: | ||||
| 	_init_deferred.call_deferred() | ||||
| 
 | ||||
| 
 | ||||
| func _set_camera_distance(value: float) -> void: | ||||
| 	var tween := get_tree().create_tween() | ||||
| 	tween.tween_property(zoom, "position:z", value, ZOOM_LENGTH).set_trans(Tween.TRANS_SINE) | ||||
| @ -227,15 +233,15 @@ func take_shot() -> void: | ||||
| 		Transform3D.IDENTITY.scaled(Vector3.ONE * impulse.length()).looking_at(impulse) | ||||
| 	) | ||||
| 
 | ||||
| 	game_ball.freeze = false | ||||
| 	game_ball.apply_central_impulse(impulse) | ||||
| 	physics_ball.freeze = false | ||||
| 	physics_ball.apply_central_impulse(impulse) | ||||
| 
 | ||||
| 
 | ||||
| ## Make the shot projection widget visible, with animated transition | ||||
| func _show_shot_projection() -> void: | ||||
| 	shot_projection.initial_speed = 1 | ||||
| 	shot_projection.basis = shot_ref.basis.orthonormalized() | ||||
| 	var shot_speed := get_shot_impulse(1.0).length() / game_ball.mass | ||||
| 	var shot_speed := get_shot_impulse(1.0).length() / physics_ball.mass | ||||
| 	var tween := get_tree().create_tween() | ||||
| 	tween.tween_property(shot_projection, "initial_speed", shot_speed, CAMERA_SNAP_TIME).set_trans( | ||||
| 		Tween.TRANS_QUAD | ||||
| @ -249,9 +255,6 @@ func insert_free_cam() -> void: | ||||
| 	hud.hide_hud() | ||||
| 	_free_camera = FreeCamera.create(camera) | ||||
| 	add_sibling(_free_camera) | ||||
| 	# Un-gimbal-lock ourselves: quickly tween Z rotation to 0 | ||||
| 	var tween := get_tree().create_tween() | ||||
| 	tween.tween_property(_free_camera, "rotation:z", 0, FREE_CAM_GIMBAL_TWEEN_TIME) | ||||
| 	control_disabled = true | ||||
| 	camera.current = false | ||||
| 
 | ||||
| @ -272,12 +275,12 @@ func return_free_cam() -> void: | ||||
| 
 | ||||
| 
 | ||||
| func return_ball() -> void: | ||||
| 	game_ball.freeze = true | ||||
| 	physics_ball.freeze = true | ||||
| 	var tween := get_tree().create_tween() | ||||
| 	( | ||||
| 		tween | ||||
| 		. tween_property( | ||||
| 			game_ball, | ||||
| 			physics_ball, | ||||
| 			"global_transform", | ||||
| 			ball_point.global_transform, | ||||
| 			BALL_RETURN_TIME, | ||||
| @ -288,22 +291,14 @@ func return_ball() -> void: | ||||
| 
 | ||||
| 
 | ||||
| func travel_to_ball() -> void: | ||||
| 	game_ball.freeze = true | ||||
| 	global_position = game_ball.global_position | ||||
| 
 | ||||
| 	# Re-orient to the ball's last contact normal if there is one. | ||||
| 	# Normally this will just be Vector3.UP or something close to it. | ||||
| 	direction.rotation.y = 0 | ||||
| 	_target_rotation.y = 0 | ||||
| 	global_basis = game_ball.get_reoriented_basis() | ||||
| 	print_debug("REORIENTED BASIS: ", global_basis) | ||||
| 
 | ||||
| 	game_ball.global_transform = ball_point.global_transform | ||||
| 	physics_ball.freeze = true | ||||
| 	global_position = physics_ball.global_position | ||||
| 	physics_ball.global_transform = ball_point.global_transform | ||||
| 
 | ||||
| 
 | ||||
| func start_shot_track() -> void: | ||||
| 	if phase == Phase.SHOT: | ||||
| 		_tracking_camera = OrbitalCamera.create(game_ball) | ||||
| 		_tracking_camera = OrbitalCamera.create(physics_ball) | ||||
| 		_tracking_camera.rotation.y = randf_range(0.0, TAU) | ||||
| 		add_sibling(_tracking_camera) | ||||
| 		_tracking_camera.global_transform = ball_point.global_transform | ||||
| @ -331,7 +326,7 @@ func _on_club_change(new_club_type: Club.Type) -> void: | ||||
| 	wedge_arrow.hide() | ||||
| 	iron_arrow.hide() | ||||
| 	putt_arrow.hide() | ||||
| 	game_ball.iron_ball = false | ||||
| 	physics_ball.iron_ball = false | ||||
| 	hud.club_selector.value = new_club_type | ||||
| 	# TODO club change animation | ||||
| 	character.hold_right(new_club.get_model()) | ||||
| @ -348,7 +343,7 @@ func _on_club_change(new_club_type: Club.Type) -> void: | ||||
| 		Club.Type.IRON: | ||||
| 			shot_ref = iron_ref | ||||
| 			iron_arrow.show() | ||||
| 			game_ball.iron_ball = true | ||||
| 			physics_ball.iron_ball = true | ||||
| 		Club.Type.SPECIAL: | ||||
| 			# TODO figure this out | ||||
| 			shot_ref = drive_ref | ||||
| @ -361,6 +356,7 @@ func _on_phase_change(new_phase: Phase) -> void: | ||||
| 	print_debug("Player ", player.name, ": change to ", Phase.keys()[new_phase]) | ||||
| 	match new_phase: | ||||
| 		Phase.AIM: | ||||
| 			hud.set_state_for_player(player) | ||||
| 			hud.show_hud() | ||||
| 			if not arrow.visible: | ||||
| 				arrow_animation.play("show") | ||||
| @ -397,6 +393,7 @@ func _on_phase_change(new_phase: Phase) -> void: | ||||
| 		Phase.FINISHED: | ||||
| 			hud.power_bar.hide() | ||||
| 			hud.curve_bar.hide() | ||||
| 			travel_to_ball() | ||||
| 			finished.emit(self) | ||||
| 
 | ||||
| 
 | ||||
| @ -473,14 +470,14 @@ func _process(delta: float) -> void: | ||||
| 				# TODO set power gauge parameters if needed | ||||
| 				character.start_upswing() | ||||
| 				hud.start_power_bar() | ||||
| 			if Input.is_action_just_pressed("shot_cancel"): | ||||
| 			if Input.is_action_just_pressed("ui_cancel"): | ||||
| 				hud.reset_power_bar() | ||||
| 				phase = Phase.AIM | ||||
| 			if Input.is_action_just_released("shot_accept") and shot_power > 0: | ||||
| 				hud.stop_power_bar() | ||||
| 				phase = Phase.CURVE_ADJUST | ||||
| 		Phase.CURVE_ADJUST: | ||||
| 			if Input.is_action_just_pressed("shot_cancel"): | ||||
| 			if Input.is_action_just_pressed("ui_cancel"): | ||||
| 				hud.reset_curve_bar() | ||||
| 				phase = Phase.POWER_ADJUST | ||||
| 			if Input.is_action_just_pressed("shot_accept"): | ||||
| @ -496,21 +493,33 @@ func _process(delta: float) -> void: | ||||
| 				phase = Phase.AIM | ||||
| 
 | ||||
| 
 | ||||
| func _on_ball_sleeping_state_changed() -> void: | ||||
| 	if game_ball.sleeping and phase == Phase.SHOT: | ||||
| 		travel_to_ball() | ||||
| func _on_physics_ball_sleeping_state_changed() -> void: | ||||
| 	if physics_ball.sleeping and phase == Phase.SHOT: | ||||
| 		end_shot_track() | ||||
| 
 | ||||
| 
 | ||||
| func _on_ball_entered_water() -> void: | ||||
| 	# Should only be possible during SHOT phase, but let's check just to be sure... | ||||
| 	if phase == Phase.SHOT: | ||||
| 		game_ball.freeze = true | ||||
| 		physics_ball.freeze = true | ||||
| 		hud.play_wasted_animation() | ||||
| 		player.life -= WATER_DAMAGE | ||||
| 		ball_return_timer.start(WASTED_BALL_RETURN_DELAY) | ||||
| 
 | ||||
| 
 | ||||
| func _on_physics_ball_body_entered(_body: Node) -> void: | ||||
| 	print_debug("BONK!") | ||||
| 	if debug_ball_impact: | ||||
| 		get_tree().paused = true | ||||
| 		var snap_point: Node3D = camera | ||||
| 		if _tracking_camera: | ||||
| 			snap_point = _tracking_camera | ||||
| 		_free_camera = FreeCamera.create(snap_point) | ||||
| 		add_sibling(_free_camera) | ||||
| 		control_disabled = true | ||||
| 		camera.current = false | ||||
| 
 | ||||
| 
 | ||||
| func _on_ball_return_timer_timeout() -> void: | ||||
| 	return_ball() | ||||
| 
 | ||||
|  | ||||
| @ -1,8 +1,8 @@ | ||||
| [gd_scene load_steps=19 format=3 uid="uid://cy7t2tc4y3b4"] | ||||
| 
 | ||||
| [ext_resource type="Script" path="res://src/player/shot_setup/shot_setup.gd" id="1_r6ei4"] | ||||
| [ext_resource type="PackedScene" uid="uid://dfttci386ohip" path="res://src/equipment/balls/physics_ball/physics_ball.tscn" id="2_1i5j5"] | ||||
| [ext_resource type="PackedScene" uid="uid://c2k88ns0h5ie1" path="res://src/ui/3d/arrow/arrow.tscn" id="2_s70wl"] | ||||
| [ext_resource type="PackedScene" uid="uid://dcqxlbsrubapk" path="res://src/equipment/balls/plasma_ball/plasma_ball.tscn" id="3_8dte7"] | ||||
| [ext_resource type="PackedScene" uid="uid://1s3gywmoi20e" path="res://src/characters/player_characters/gfolf_girl/gfolf_girl.tscn" id="3_e4aur"] | ||||
| [ext_resource type="PackedScene" uid="uid://fht6j87o8ecr" path="res://src/ui/3d/projectile_arc/projectile_arc.tscn" id="4_ry2ho"] | ||||
| [ext_resource type="PackedScene" uid="uid://dbdul15c4oblg" path="res://src/ui/3d/projected_target.tscn" id="6_mynqj"] | ||||
| @ -214,8 +214,10 @@ script = ExtResource("1_r6ei4") | ||||
| unique_name_in_owner = true | ||||
| transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.08, 0) | ||||
| 
 | ||||
| [node name="PlasmaBall" parent="BallPoint" instance=ExtResource("3_8dte7")] | ||||
| [node name="PhysicsBall" parent="BallPoint" instance=ExtResource("2_1i5j5")] | ||||
| unique_name_in_owner = true | ||||
| transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0) | ||||
| freeze = true | ||||
| 
 | ||||
| [node name="BallImpulseDebug" type="Node3D" parent="BallPoint"] | ||||
| unique_name_in_owner = true | ||||
| @ -232,9 +234,6 @@ unique_name_in_owner = true | ||||
| [node name="GfolfGirl" parent="PlayerPivot" instance=ExtResource("3_e4aur")] | ||||
| transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -0.555968, 0, 0.0999683) | ||||
| 
 | ||||
| [node name="DemoCamera" type="Camera3D" parent="PlayerPivot" groups=["DemoCamera"]] | ||||
| transform = Transform3D(-0.124487, 0.584637, 0.801687, 0, 0.807972, -0.589221, -0.992221, -0.0733503, -0.100582, 0.395614, 0.0284514, -0.0394773) | ||||
| 
 | ||||
| [node name="Direction" type="Node3D" parent="."] | ||||
| unique_name_in_owner = true | ||||
| 
 | ||||
| @ -350,7 +349,7 @@ visible = false | ||||
| initial_speed = 50.0 | ||||
| time_step = 0.01 | ||||
| max_steps = 800 | ||||
| excluded_bodies = [NodePath("../../BallPoint/PlasmaBall")] | ||||
| excluded_bodies = [NodePath("../../BallPoint/PhysicsBall")] | ||||
| 
 | ||||
| [node name="ProjectedTarget" parent="ArrowPivot/ShotProjection" instance=ExtResource("6_mynqj")] | ||||
| 
 | ||||
| @ -367,13 +366,14 @@ one_shot = true | ||||
| 
 | ||||
| [node name="Hitbox" type="Area3D" parent="." node_paths=PackedStringArray("ignored_balls")] | ||||
| script = ExtResource("7_uh8kn") | ||||
| ignored_balls = [NodePath("../BallPoint/PlasmaBall")] | ||||
| ignored_balls = [NodePath("../BallPoint/PhysicsBall")] | ||||
| 
 | ||||
| [node name="CollisionShape3D" type="CollisionShape3D" parent="Hitbox"] | ||||
| shape = SubResource("SphereShape3D_xvvdi") | ||||
| 
 | ||||
| [connection signal="entered_water" from="BallPoint/PlasmaBall" to="." method="_on_ball_entered_water"] | ||||
| [connection signal="sleeping_state_changed" from="BallPoint/PlasmaBall" to="." method="_on_ball_sleeping_state_changed"] | ||||
| [connection signal="body_entered" from="BallPoint/PhysicsBall" to="." method="_on_physics_ball_body_entered"] | ||||
| [connection signal="entered_water" from="BallPoint/PhysicsBall" to="." method="_on_ball_entered_water"] | ||||
| [connection signal="sleeping_state_changed" from="BallPoint/PhysicsBall" to="." method="_on_physics_ball_sleeping_state_changed"] | ||||
| [connection signal="timeout" from="BallReturnTimer" to="." method="_on_ball_return_timer_timeout"] | ||||
| [connection signal="ball_collision" from="Hitbox" to="." method="_on_hitbox_ball_collision"] | ||||
| [connection signal="body_entered" from="Hitbox" to="Hitbox" method="_on_body_entered"] | ||||
|  | ||||
| @ -4,7 +4,7 @@ | ||||
| [ext_resource type="Material" uid="uid://cift6p0wn1oce" path="res://assets/materials/guard_rail.tres" id="2_1s4wy"] | ||||
| [ext_resource type="PlaneMesh" uid="uid://bdcmgvgpj1e0w" path="res://src/props/scenery/highway/guard_rail/guard_rail_post_mesh.tres" id="3_hha2c"] | ||||
| 
 | ||||
| [sub_resource type="MultiMesh" id="MultiMesh_1o4mq"] | ||||
| [sub_resource type="MultiMesh" id="MultiMesh_suiix"] | ||||
| transform_format = 1 | ||||
| mesh = ExtResource("3_hha2c") | ||||
| 
 | ||||
| @ -42,6 +42,6 @@ path_joined = false | ||||
| material = ExtResource("2_1s4wy") | ||||
| 
 | ||||
| [node name="PostMultiMesh" type="MultiMeshInstance3D" parent="."] | ||||
| multimesh = SubResource("MultiMesh_1o4mq") | ||||
| multimesh = SubResource("MultiMesh_suiix") | ||||
| 
 | ||||
| [connection signal="curve_changed" from="." to="." method="_on_curve_changed"] | ||||
|  | ||||
| @ -65,7 +65,7 @@ func _reset_position() -> void: | ||||
| func _process(_delta: float) -> void: | ||||
| 	if _hit_lag_frames >= 0: | ||||
| 		if _hit_lag_frames == 0: | ||||
| 			get_tree().paused = false | ||||
| 			content.process_mode = Node.PROCESS_MODE_INHERIT | ||||
| 		else: | ||||
| 			get_tree().paused = true | ||||
| 			content.process_mode = Node.PROCESS_MODE_DISABLED | ||||
| 		_hit_lag_frames -= 1 | ||||
|  | ||||
| @ -1,13 +1,9 @@ | ||||
| [gd_resource type="Theme" load_steps=5 format=3 uid="uid://diodjft5u2cck"] | ||||
| [gd_resource type="Theme" load_steps=3 format=3 uid="uid://diodjft5u2cck"] | ||||
| 
 | ||||
| [ext_resource type="FontFile" uid="uid://dsa0oh7c0h4pu" path="res://assets/fonts/Racing_Sans_One/RacingSansOne-Regular.ttf" id="1_3rv2b"] | ||||
| [ext_resource type="FontFile" uid="uid://comihs66wounx" path="res://assets/fonts/Dokdo/Dokdo-Regular.ttf" id="1_eha6a"] | ||||
| [ext_resource type="FontFile" uid="uid://b6gxwgomstkgu" path="res://assets/fonts/Geo/Geo-Italic.ttf" id="2_5ty6u"] | ||||
| [ext_resource type="FontFile" uid="uid://s4c1kf0rk2mb" path="res://assets/fonts/Geo/Geo-Regular.ttf" id="3_cee6l"] | ||||
| 
 | ||||
| [resource] | ||||
| default_font = ExtResource("3_cee6l") | ||||
| default_font_size = 18 | ||||
| ClubSelectLabel/base_type = &"Label" | ||||
| ClubSelectLabel/colors/font_color = Color(1, 0.933333, 0.894118, 1) | ||||
| ClubSelectLabel/colors/font_outline_color = Color(0, 0, 0, 1) | ||||
| @ -21,13 +17,6 @@ ClubSelectLabelDisabled/base_type = &"ClubSelectLabel" | ||||
| ClubSelectLabelDisabled/colors/font_color = Color(0.4, 0.3848, 0.376, 1) | ||||
| ClubSelectLabelDisabled/colors/font_outline_color = Color(0.2, 0.2, 0.2, 1) | ||||
| ClubSelectLabelDisabled/colors/font_shadow_color = Color(0.2, 0.2, 0.2, 1) | ||||
| ClubSelectLabelDisabled/font_sizes/font_size = 84 | ||||
| ClubSelectLabelDisabled/fonts/font = ExtResource("1_3rv2b") | ||||
| PauseMenuButton/base_type = &"Button" | ||||
| PauseMenuButton/colors/font_outline_color = Color(0, 0, 0, 1) | ||||
| PauseMenuButton/constants/outline_size = 6 | ||||
| PauseMenuButton/font_sizes/font_size = 32 | ||||
| PauseMenuButton/fonts/font = ExtResource("2_5ty6u") | ||||
| ShotFeedback/base_type = &"RichTextLabel" | ||||
| ShotFeedback/colors/font_shadow_color = Color(0, 0, 0, 1) | ||||
| ShotFeedback/constants/shadow_offset_x = 6 | ||||
|  | ||||
| @ -1,50 +0,0 @@ | ||||
| extends Control | ||||
| ## Menu shown in-game when the user presses pause. | ||||
| 
 | ||||
| @onready var menu_list: VBoxContainer = %MenuList | ||||
| @onready var quit_confirm: CenterContainer = %QuitConfirm | ||||
| 
 | ||||
| 
 | ||||
| func _ready() -> void: | ||||
| 	print_debug("Pause menu _ready()") | ||||
| 	Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE) | ||||
| 
 | ||||
| 
 | ||||
| func _exit_tree() -> void: | ||||
| 	print_debug("Pause menu _exit_tree()") | ||||
| 	Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED) | ||||
| 
 | ||||
| 
 | ||||
| func _unhandled_key_input(event: InputEvent) -> void: | ||||
| 	if event.is_action_pressed("pause"): | ||||
| 		get_viewport().set_input_as_handled() | ||||
| 		resume() | ||||
| 
 | ||||
| 
 | ||||
| func _unhide() -> void: | ||||
| 	menu_list.show() | ||||
| 
 | ||||
| 
 | ||||
| func _hide() -> void: | ||||
| 	menu_list.hide() | ||||
| 
 | ||||
| 
 | ||||
| func resume() -> void: | ||||
| 	print_debug("Pause menu resume()") | ||||
| 	queue_free() | ||||
| 
 | ||||
| 
 | ||||
| func settings() -> void: | ||||
| 	pass  # TODO | ||||
| 
 | ||||
| 
 | ||||
| func quit() -> void: | ||||
| 	quit_confirm.show() | ||||
| 
 | ||||
| 
 | ||||
| func cancel_quit() -> void: | ||||
| 	quit_confirm.hide() | ||||
| 
 | ||||
| 
 | ||||
| func confirm_quit() -> void: | ||||
| 	get_tree().root.propagate_notification(NOTIFICATION_WM_CLOSE_REQUEST) | ||||
| @ -1,111 +0,0 @@ | ||||
| [gd_scene load_steps=3 format=3 uid="uid://byvjsvavbg5xe"] | ||||
| 
 | ||||
| [ext_resource type="FontFile" uid="uid://b6gxwgomstkgu" path="res://assets/fonts/Geo/Geo-Italic.ttf" id="1_4nw1f"] | ||||
| [ext_resource type="Script" path="res://src/ui/menus/pause_menu/pause_menu.gd" id="1_rd0j2"] | ||||
| 
 | ||||
| [node name="PauseMenu" type="Control"] | ||||
| process_mode = 3 | ||||
| layout_mode = 3 | ||||
| anchors_preset = 15 | ||||
| anchor_right = 1.0 | ||||
| anchor_bottom = 1.0 | ||||
| grow_horizontal = 2 | ||||
| grow_vertical = 2 | ||||
| script = ExtResource("1_rd0j2") | ||||
| 
 | ||||
| [node name="Shade" type="ColorRect" parent="."] | ||||
| layout_mode = 1 | ||||
| anchors_preset = 15 | ||||
| anchor_right = 1.0 | ||||
| anchor_bottom = 1.0 | ||||
| grow_horizontal = 2 | ||||
| grow_vertical = 2 | ||||
| color = Color(0, 0, 0, 0.156863) | ||||
| 
 | ||||
| [node name="MarginContainer" type="MarginContainer" parent="."] | ||||
| layout_mode = 1 | ||||
| anchors_preset = 3 | ||||
| anchor_left = 1.0 | ||||
| anchor_top = 1.0 | ||||
| anchor_right = 1.0 | ||||
| anchor_bottom = 1.0 | ||||
| grow_horizontal = 0 | ||||
| grow_vertical = 0 | ||||
| theme_override_constants/margin_right = 160 | ||||
| theme_override_constants/margin_bottom = 160 | ||||
| 
 | ||||
| [node name="MenuList" type="VBoxContainer" parent="MarginContainer"] | ||||
| unique_name_in_owner = true | ||||
| layout_mode = 2 | ||||
| 
 | ||||
| [node name="Label" type="Label" parent="MarginContainer/MenuList"] | ||||
| layout_mode = 2 | ||||
| theme_override_colors/font_color = Color(1, 1, 1, 1) | ||||
| theme_override_colors/font_outline_color = Color(0, 0, 0, 1) | ||||
| theme_override_constants/outline_size = 8 | ||||
| theme_override_fonts/font = ExtResource("1_4nw1f") | ||||
| theme_override_font_sizes/font_size = 72 | ||||
| text = "Paused" | ||||
| 
 | ||||
| [node name="ResumeButton" type="Button" parent="MarginContainer/MenuList"] | ||||
| layout_mode = 2 | ||||
| theme_type_variation = &"PauseMenuButton" | ||||
| text = "Resume" | ||||
| 
 | ||||
| [node name="SettingsButton" type="Button" parent="MarginContainer/MenuList"] | ||||
| layout_mode = 2 | ||||
| theme_type_variation = &"PauseMenuButton" | ||||
| text = "Settings" | ||||
| 
 | ||||
| [node name="QuitButton" type="Button" parent="MarginContainer/MenuList"] | ||||
| layout_mode = 2 | ||||
| theme_type_variation = &"PauseMenuButton" | ||||
| theme_override_colors/font_color = Color(1, 0.36, 0.36, 1) | ||||
| text = "Quit" | ||||
| 
 | ||||
| [node name="QuitConfirm" type="CenterContainer" parent="."] | ||||
| unique_name_in_owner = true | ||||
| visible = false | ||||
| layout_mode = 1 | ||||
| anchors_preset = 15 | ||||
| anchor_right = 1.0 | ||||
| anchor_bottom = 1.0 | ||||
| grow_horizontal = 2 | ||||
| grow_vertical = 2 | ||||
| 
 | ||||
| [node name="PanelContainer" type="PanelContainer" parent="QuitConfirm"] | ||||
| layout_mode = 2 | ||||
| 
 | ||||
| [node name="MarginContainer" type="MarginContainer" parent="QuitConfirm/PanelContainer"] | ||||
| layout_mode = 2 | ||||
| theme_override_constants/margin_left = 8 | ||||
| theme_override_constants/margin_top = 8 | ||||
| theme_override_constants/margin_right = 8 | ||||
| theme_override_constants/margin_bottom = 8 | ||||
| 
 | ||||
| [node name="VBoxContainer" type="VBoxContainer" parent="QuitConfirm/PanelContainer/MarginContainer"] | ||||
| layout_mode = 2 | ||||
| 
 | ||||
| [node name="Label" type="Label" parent="QuitConfirm/PanelContainer/MarginContainer/VBoxContainer"] | ||||
| layout_mode = 2 | ||||
| text = "Quit to desktop?" | ||||
| 
 | ||||
| [node name="HBoxContainer" type="HBoxContainer" parent="QuitConfirm/PanelContainer/MarginContainer/VBoxContainer"] | ||||
| layout_mode = 2 | ||||
| theme_override_constants/separation = 16 | ||||
| 
 | ||||
| [node name="CancelButton" type="Button" parent="QuitConfirm/PanelContainer/MarginContainer/VBoxContainer/HBoxContainer"] | ||||
| layout_mode = 2 | ||||
| size_flags_horizontal = 3 | ||||
| text = "Cancel" | ||||
| 
 | ||||
| [node name="ConfirmQuitButton" type="Button" parent="QuitConfirm/PanelContainer/MarginContainer/VBoxContainer/HBoxContainer"] | ||||
| layout_mode = 2 | ||||
| size_flags_horizontal = 3 | ||||
| text = "Quit" | ||||
| 
 | ||||
| [connection signal="pressed" from="MarginContainer/MenuList/ResumeButton" to="." method="resume"] | ||||
| [connection signal="pressed" from="MarginContainer/MenuList/SettingsButton" to="." method="settings"] | ||||
| [connection signal="pressed" from="MarginContainer/MenuList/QuitButton" to="." method="quit"] | ||||
| [connection signal="pressed" from="QuitConfirm/PanelContainer/MarginContainer/VBoxContainer/HBoxContainer/CancelButton" to="." method="cancel_quit"] | ||||
| [connection signal="pressed" from="QuitConfirm/PanelContainer/MarginContainer/VBoxContainer/HBoxContainer/ConfirmQuitButton" to="." method="confirm_quit"] | ||||
| @ -60,20 +60,16 @@ func _reset_label_scale() -> void: | ||||
| 
 | ||||
| 
 | ||||
| func _set_value(new_value: Club.Type) -> void: | ||||
| 	var old_label := _get_club_label(value) | ||||
| 	var new_label := _get_club_label(new_value) | ||||
| 	value = new_value | ||||
| 	if not (old_label or new_label): | ||||
| 		return | ||||
| 
 | ||||
| 	var tween := get_tree().create_tween() | ||||
| 	tween.set_parallel() | ||||
| 
 | ||||
| 	var old_label := _get_club_label(value) | ||||
| 	if old_label: | ||||
| 		tween.tween_property(old_label, "scale", UNSELECTED_SCALE, LABEL_SCALE_TIME).set_trans( | ||||
| 			Tween.TRANS_SINE | ||||
| 		) | ||||
| 
 | ||||
| 	var new_label := _get_club_label(new_value) | ||||
| 	if new_label: | ||||
| 		tween.tween_property(new_label, "scale", SELECTED_SCALE, LABEL_SCALE_TIME).set_trans( | ||||
| 			Tween.TRANS_SINE | ||||
| @ -82,3 +78,5 @@ func _set_value(new_value: Club.Type) -> void: | ||||
| 		tween.tween_property(club_hub, "rotation_degrees", theta, HUB_ROTATION_TIME).set_trans( | ||||
| 			Tween.TRANS_QUAD | ||||
| 		) | ||||
| 
 | ||||
| 	value = new_value | ||||
|  | ||||
| @ -6,7 +6,7 @@ const LIFE_BAR_DAMAGE_RUMBLE_SCALE := 0.2 | ||||
| ## Time it takes to dampen the life bar rumble on taking damage, in seconds | ||||
| const LIFE_BAR_DAMAGE_RUMBLE_TIME := 0.2 | ||||
| 
 | ||||
| var player: WorldPlayer | ||||
| var _life_signal: Signal | ||||
| 
 | ||||
| @onready var power_bar: TextureProgressBar = %PowerBar | ||||
| @onready var curve_bar: ProgressBar = %CurveBar | ||||
| @ -14,45 +14,47 @@ var player: WorldPlayer | ||||
| 
 | ||||
| @onready var club_selector: ClubSelector = %ClubSelector | ||||
| 
 | ||||
| @onready var hud_state_machine: AnimationTree = %HUDStateMachine | ||||
| 
 | ||||
| @onready var _curve_animation: AnimationPlayer = %CurveAnimation | ||||
| @onready var _power_animation: AnimationPlayer = %PowerAnimation | ||||
| 
 | ||||
| @onready var _nice_animation: AnimationPlayer = %NiceAnimation | ||||
| @onready var _wasted_animation: AnimationPlayer = %WastedAnimation | ||||
| 
 | ||||
| @onready var _club_selector_animation: AnimationPlayer = %ClubSelectorAnimation | ||||
| @onready var _sw_animation: AnimationPlayer = %SWAnimation | ||||
| 
 | ||||
| @onready var _player_name: Label = %PlayerName | ||||
| 
 | ||||
| @onready var _life_bar_rumbler: Rumbler = %LifeBarRumbler | ||||
| 
 | ||||
| static var scene: PackedScene = preload("res://src/ui/shot_hud/shot_hud.tscn") | ||||
| @onready var _state: AnimationNodeStateMachinePlayback = hud_state_machine["parameters/playback"] | ||||
| 
 | ||||
| 
 | ||||
| func _ready() -> void: | ||||
| ## Set any HUD state specific to the player. | ||||
| func set_state_for_player(player: WorldPlayer) -> void: | ||||
| 	print_debug("Setting HUD for player ", player.name) | ||||
| 	club_selector.set_state_for_player(player) | ||||
| 	_player_name.text = player.name | ||||
| 	# TODO animate on life loss? | ||||
| 	life_bar.value = player.life | ||||
| 	life_bar.tint_progress = player.color | ||||
| 
 | ||||
| 	player.on_life_changed.connect(set_life_value) | ||||
| 	# TODO this is soooooo wack... | ||||
| 	# TODO we should just revert to having distinct ShotHUDs for each player | ||||
| 	if _life_signal and _life_signal.is_connected(set_life_value): | ||||
| 		_life_signal.disconnect(set_life_value) | ||||
| 	_life_signal = player.on_life_changed | ||||
| 	_life_signal.connect(set_life_value) | ||||
| 
 | ||||
| 	# TODO special equipment | ||||
| 	# TODO abilities | ||||
| 
 | ||||
| 
 | ||||
| func show_hud() -> void: | ||||
| 	_club_selector_animation.play("show") | ||||
| 	_sw_animation.play("show") | ||||
| 	_state.travel("visible") | ||||
| 
 | ||||
| 
 | ||||
| func hide_hud() -> void: | ||||
| 	_club_selector_animation.play("hide") | ||||
| 	_sw_animation.play("hide") | ||||
| 
 | ||||
| 
 | ||||
| func peek_life_bar() -> void: | ||||
| 	_sw_animation.play("peek") | ||||
| 	_state.travel("hidden") | ||||
| 
 | ||||
| 
 | ||||
| func start_power_bar() -> void: | ||||
| @ -94,7 +96,6 @@ func set_life_value(new_value: float) -> void: | ||||
| 	var difference := new_value - life_bar.value | ||||
| 	if difference < 0: | ||||
| 		# Taking damage | ||||
| 		peek_life_bar() | ||||
| 		_life_bar_rumbler.intensity = LIFE_BAR_DAMAGE_RUMBLE_SCALE * abs(difference) | ||||
| 		var tween := get_tree().create_tween() | ||||
| 		( | ||||
| @ -107,10 +108,3 @@ func set_life_value(new_value: float) -> void: | ||||
| 		# TODO: something for this? | ||||
| 		pass | ||||
| 	life_bar.value = new_value | ||||
| 
 | ||||
| 
 | ||||
| static func create(player: WorldPlayer) -> ShotHUD: | ||||
| 	var instance: ShotHUD = scene.instantiate() | ||||
| 	instance.player = player | ||||
| 
 | ||||
| 	return instance | ||||
|  | ||||
| @ -1,4 +1,4 @@ | ||||
| [gd_scene load_steps=32 format=3 uid="uid://c4ifdiohng830"] | ||||
| [gd_scene load_steps=33 format=3 uid="uid://c4ifdiohng830"] | ||||
| 
 | ||||
| [ext_resource type="Script" path="res://src/ui/shot_hud/shot_hud.gd" id="1_x5b4c"] | ||||
| [ext_resource type="Shader" path="res://src/shaders/canvas_retro.gdshader" id="1_ybxxp"] | ||||
| @ -376,13 +376,12 @@ _data = { | ||||
| "fill": SubResource("Animation_uo6s7") | ||||
| } | ||||
| 
 | ||||
| [sub_resource type="Animation" id="Animation_4h8gq"] | ||||
| resource_name = "RESET" | ||||
| [sub_resource type="Animation" id="Animation_3cn2c"] | ||||
| length = 0.001 | ||||
| tracks/0/type = "value" | ||||
| tracks/0/imported = false | ||||
| tracks/0/enabled = true | ||||
| tracks/0/path = NodePath(".:rotation") | ||||
| tracks/0/path = NodePath("ClubSelector:rotation") | ||||
| tracks/0/interp = 4 | ||||
| tracks/0/loop_wrap = true | ||||
| tracks/0/keys = { | ||||
| @ -392,14 +391,14 @@ tracks/0/keys = { | ||||
| "values": [0.0] | ||||
| } | ||||
| 
 | ||||
| [sub_resource type="Animation" id="Animation_w7dmn"] | ||||
| resource_name = "hide_selector" | ||||
| [sub_resource type="Animation" id="Animation_dt1yq"] | ||||
| resource_name = "hide" | ||||
| length = 0.4 | ||||
| step = 0.02 | ||||
| tracks/0/type = "value" | ||||
| tracks/0/imported = false | ||||
| tracks/0/enabled = true | ||||
| tracks/0/path = NodePath(".:rotation") | ||||
| tracks/0/path = NodePath("ClubSelector:rotation") | ||||
| tracks/0/interp = 4 | ||||
| tracks/0/loop_wrap = true | ||||
| tracks/0/keys = { | ||||
| @ -409,14 +408,14 @@ tracks/0/keys = { | ||||
| "values": [0.0, 0.0872665, -1.5708] | ||||
| } | ||||
| 
 | ||||
| [sub_resource type="Animation" id="Animation_x6kyr"] | ||||
| [sub_resource type="Animation" id="Animation_0maif"] | ||||
| resource_name = "show" | ||||
| length = 0.4 | ||||
| step = 0.02 | ||||
| tracks/0/type = "value" | ||||
| tracks/0/imported = false | ||||
| tracks/0/enabled = true | ||||
| tracks/0/path = NodePath(".:rotation") | ||||
| tracks/0/path = NodePath("ClubSelector:rotation") | ||||
| tracks/0/interp = 4 | ||||
| tracks/0/loop_wrap = true | ||||
| tracks/0/keys = { | ||||
| @ -426,144 +425,45 @@ tracks/0/keys = { | ||||
| "values": [-1.5708, 0.0872665, 0.0] | ||||
| } | ||||
| 
 | ||||
| [sub_resource type="AnimationLibrary" id="AnimationLibrary_5nauw"] | ||||
| _data = { | ||||
| "RESET": SubResource("Animation_4h8gq"), | ||||
| "hide": SubResource("Animation_w7dmn"), | ||||
| "show": SubResource("Animation_x6kyr") | ||||
| } | ||||
| 
 | ||||
| [sub_resource type="Animation" id="Animation_3cn2c"] | ||||
| resource_name = "RESET" | ||||
| length = 0.001 | ||||
| tracks/0/type = "value" | ||||
| tracks/0/imported = false | ||||
| tracks/0/enabled = true | ||||
| tracks/0/path = NodePath("SouthWest:position") | ||||
| tracks/0/interp = 1 | ||||
| tracks/0/loop_wrap = true | ||||
| tracks/0/keys = { | ||||
| "times": PackedFloat32Array(0), | ||||
| "transitions": PackedFloat32Array(1), | ||||
| "update": 0, | ||||
| "values": [Vector2(0, 982)] | ||||
| } | ||||
| tracks/1/type = "value" | ||||
| tracks/1/imported = false | ||||
| tracks/1/enabled = true | ||||
| tracks/1/path = NodePath("SouthWest:visible") | ||||
| tracks/1/interp = 1 | ||||
| tracks/1/loop_wrap = true | ||||
| tracks/1/keys = { | ||||
| "times": PackedFloat32Array(0), | ||||
| "transitions": PackedFloat32Array(1), | ||||
| "update": 1, | ||||
| "values": [true] | ||||
| } | ||||
| 
 | ||||
| [sub_resource type="Animation" id="Animation_yis4x"] | ||||
| resource_name = "hide_health_bar" | ||||
| length = 0.4 | ||||
| step = 0.02 | ||||
| tracks/0/type = "value" | ||||
| tracks/0/imported = false | ||||
| tracks/0/enabled = true | ||||
| tracks/0/path = NodePath("SouthWest:position") | ||||
| tracks/0/interp = 2 | ||||
| tracks/0/loop_wrap = true | ||||
| tracks/0/keys = { | ||||
| "times": PackedFloat32Array(0, 0.1, 0.4), | ||||
| "transitions": PackedFloat32Array(1.618, 1.618, 1), | ||||
| "update": 0, | ||||
| "values": [Vector2(0, 982), Vector2(0, 960), Vector2(0, 1100)] | ||||
| } | ||||
| tracks/1/type = "value" | ||||
| tracks/1/imported = false | ||||
| tracks/1/enabled = true | ||||
| tracks/1/path = NodePath("SouthWest:visible") | ||||
| tracks/1/interp = 1 | ||||
| tracks/1/loop_wrap = true | ||||
| tracks/1/keys = { | ||||
| "times": PackedFloat32Array(0.4), | ||||
| "transitions": PackedFloat32Array(1), | ||||
| "update": 1, | ||||
| "values": [false] | ||||
| } | ||||
| 
 | ||||
| [sub_resource type="Animation" id="Animation_nicro"] | ||||
| resource_name = "show_life_bar" | ||||
| length = 0.4 | ||||
| step = 0.02 | ||||
| tracks/0/type = "value" | ||||
| tracks/0/imported = false | ||||
| tracks/0/enabled = true | ||||
| tracks/0/path = NodePath("SouthWest:position") | ||||
| tracks/0/interp = 2 | ||||
| tracks/0/loop_wrap = true | ||||
| tracks/0/keys = { | ||||
| "times": PackedFloat32Array(0, 0.34, 0.4), | ||||
| "transitions": PackedFloat32Array(1.618, 1.618, 1), | ||||
| "update": 0, | ||||
| "values": [Vector2(0, 1100), Vector2(0, 960), Vector2(0, 982)] | ||||
| } | ||||
| tracks/1/type = "value" | ||||
| tracks/1/imported = false | ||||
| tracks/1/enabled = true | ||||
| tracks/1/path = NodePath("SouthWest:visible") | ||||
| tracks/1/interp = 1 | ||||
| tracks/1/loop_wrap = true | ||||
| tracks/1/keys = { | ||||
| "times": PackedFloat32Array(0), | ||||
| "transitions": PackedFloat32Array(1), | ||||
| "update": 1, | ||||
| "values": [true] | ||||
| } | ||||
| 
 | ||||
| [sub_resource type="Animation" id="Animation_jugqx"] | ||||
| resource_name = "peek" | ||||
| length = 2.4 | ||||
| step = 0.02 | ||||
| tracks/0/type = "value" | ||||
| tracks/0/imported = false | ||||
| tracks/0/enabled = true | ||||
| tracks/0/path = NodePath("SouthWest:position") | ||||
| tracks/0/interp = 1 | ||||
| tracks/0/loop_wrap = true | ||||
| tracks/0/keys = { | ||||
| "times": PackedFloat32Array(0, 0.1, 2.3, 2.4), | ||||
| "transitions": PackedFloat32Array(1.618, 1, 1.618, 1), | ||||
| "update": 0, | ||||
| "values": [Vector2(0, 1100), Vector2(0, 982), Vector2(0, 982), Vector2(0, 1100)] | ||||
| } | ||||
| tracks/1/type = "value" | ||||
| tracks/1/imported = false | ||||
| tracks/1/enabled = true | ||||
| tracks/1/path = NodePath("SouthWest:visible") | ||||
| tracks/1/interp = 1 | ||||
| tracks/1/loop_wrap = true | ||||
| tracks/1/keys = { | ||||
| "times": PackedFloat32Array(0, 2.4), | ||||
| "transitions": PackedFloat32Array(1, 1), | ||||
| "update": 1, | ||||
| "values": [true, false] | ||||
| } | ||||
| 
 | ||||
| [sub_resource type="AnimationLibrary" id="AnimationLibrary_c3i4w"] | ||||
| _data = { | ||||
| "RESET": SubResource("Animation_3cn2c"), | ||||
| "hide": SubResource("Animation_yis4x"), | ||||
| "peek": SubResource("Animation_jugqx"), | ||||
| "show": SubResource("Animation_nicro") | ||||
| "hide": SubResource("Animation_dt1yq"), | ||||
| "show": SubResource("Animation_0maif") | ||||
| } | ||||
| 
 | ||||
| [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_8uxnp"] | ||||
| animation = &"hide" | ||||
| 
 | ||||
| [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_v05eu"] | ||||
| animation = &"show" | ||||
| 
 | ||||
| [sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_28a4x"] | ||||
| advance_mode = 2 | ||||
| 
 | ||||
| [sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_bj7v0"] | ||||
| switch_mode = 2 | ||||
| 
 | ||||
| [sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_xpwgd"] | ||||
| switch_mode = 2 | ||||
| 
 | ||||
| [sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_osrbp"] | ||||
| states/hidden/node = SubResource("AnimationNodeAnimation_8uxnp") | ||||
| states/hidden/position = Vector2(592, 100) | ||||
| states/visible/node = SubResource("AnimationNodeAnimation_v05eu") | ||||
| states/visible/position = Vector2(364, 100) | ||||
| transitions = ["Start", "visible", SubResource("AnimationNodeStateMachineTransition_28a4x"), "visible", "hidden", SubResource("AnimationNodeStateMachineTransition_bj7v0"), "hidden", "visible", SubResource("AnimationNodeStateMachineTransition_xpwgd")] | ||||
| graph_offset = Vector2(-309, -132) | ||||
| 
 | ||||
| [node name="ShotHUD" type="Control"] | ||||
| top_level = true | ||||
| layout_mode = 3 | ||||
| anchors_preset = 15 | ||||
| anchor_right = 1.0 | ||||
| anchor_bottom = 1.0 | ||||
| grow_horizontal = 2 | ||||
| grow_vertical = 2 | ||||
| mouse_filter = 2 | ||||
| mouse_filter = 1 | ||||
| script = ExtResource("1_x5b4c") | ||||
| 
 | ||||
| [node name="WoahNiceFeedback" type="RichTextLabel" parent="."] | ||||
| @ -644,7 +544,7 @@ anchor_right = 0.6 | ||||
| anchor_bottom = 0.85 | ||||
| grow_horizontal = 2 | ||||
| grow_vertical = 2 | ||||
| mouse_filter = 2 | ||||
| mouse_filter = 1 | ||||
| 
 | ||||
| [node name="PowerGauge" type="Control" parent="ShotGauges"] | ||||
| layout_mode = 1 | ||||
| @ -750,21 +650,25 @@ grow_horizontal = 1 | ||||
| grow_vertical = 1 | ||||
| pivot_offset = Vector2(-400, 0) | ||||
| 
 | ||||
| [node name="ClubSelectorAnimation" type="AnimationPlayer" parent="ClubSelector"] | ||||
| unique_name_in_owner = true | ||||
| [node name="HUDAnimation" type="AnimationPlayer" parent="."] | ||||
| libraries = { | ||||
| "": SubResource("AnimationLibrary_5nauw") | ||||
| "": SubResource("AnimationLibrary_c3i4w") | ||||
| } | ||||
| 
 | ||||
| [node name="HUDStateMachine" type="AnimationTree" parent="."] | ||||
| unique_name_in_owner = true | ||||
| root_node = NodePath("%HUDStateMachine/..") | ||||
| tree_root = SubResource("AnimationNodeStateMachine_osrbp") | ||||
| anim_player = NodePath("../HUDAnimation") | ||||
| 
 | ||||
| [node name="SouthWest" type="MarginContainer" parent="."] | ||||
| layout_mode = 1 | ||||
| anchors_preset = -1 | ||||
| anchor_top = 1.0 | ||||
| anchor_right = 0.333 | ||||
| anchor_bottom = 1.0 | ||||
| offset_top = 20.0 | ||||
| offset_top = -40.0 | ||||
| offset_right = 40.0 | ||||
| offset_bottom = 118.0 | ||||
| grow_vertical = 0 | ||||
| theme_override_constants/margin_left = 16 | ||||
| theme_override_constants/margin_bottom = 16 | ||||
| @ -805,10 +709,3 @@ script = ExtResource("3_6groq") | ||||
| [node name="LifeBar" parent="SouthWest/VBoxContainer/MarginContainer/LifeBarRumbler" instance=ExtResource("9_w1fiw")] | ||||
| unique_name_in_owner = true | ||||
| layout_mode = 1 | ||||
| 
 | ||||
| [node name="SWAnimation" type="AnimationPlayer" parent="SouthWest"] | ||||
| unique_name_in_owner = true | ||||
| root_node = NodePath("../..") | ||||
| libraries = { | ||||
| "": SubResource("AnimationLibrary_c3i4w") | ||||
| } | ||||
|  | ||||
| @ -1,45 +1,4 @@ | ||||
| class_name WorldUI extends Control | ||||
| ## Container & accessor for the world UI. | ||||
| 
 | ||||
| const DEMO_CAMERA_GROUP := "DemoCamera" | ||||
| 
 | ||||
| @export var pause_scene := preload("res://src/ui/menus/pause_menu/pause_menu.tscn") | ||||
| 
 | ||||
| var _prev_camera: Camera3D | ||||
| 
 | ||||
| @onready var hud_container: Control = %HUDContainer | ||||
| @onready var pause_container: Control = %PauseContainer | ||||
| 
 | ||||
| 
 | ||||
| func _unhandled_key_input(event: InputEvent) -> void: | ||||
| 	if event.is_action_pressed("pause"): | ||||
| 		get_viewport().set_input_as_handled() | ||||
| 		pause() | ||||
| 
 | ||||
| 
 | ||||
| func add_player_hud(hud: ShotHUD) -> void: | ||||
| 	hud_container.add_child(hud) | ||||
| 
 | ||||
| 
 | ||||
| func pause() -> void: | ||||
| 	# Switch to demo cam, if there is one. | ||||
| 	var democams: Array[Node] = get_tree().get_nodes_in_group(DEMO_CAMERA_GROUP) | ||||
| 	if democams: | ||||
| 		_prev_camera = get_viewport().get_camera_3d() | ||||
| 		var democam: Camera3D = democams.pick_random() | ||||
| 		democam.make_current() | ||||
| 
 | ||||
| 	var menu := pause_scene.instantiate() | ||||
| 	pause_container.add_child(menu) | ||||
| 	menu.tree_exiting.connect(_unpause) | ||||
| 	hud_container.hide() | ||||
| 	get_tree().paused = true | ||||
| 
 | ||||
| 
 | ||||
| func _unpause() -> void: | ||||
| 	# Unset demo camera, if there is one. | ||||
| 	if is_instance_valid(_prev_camera): | ||||
| 		_prev_camera.make_current() | ||||
| 		_prev_camera = null | ||||
| 	hud_container.show() | ||||
| 	get_tree().paused = false | ||||
| @onready var shot_hud: ShotHUD = %ShotHUD | ||||
|  | ||||
| @ -3,6 +3,7 @@ class_name RoundRobinManager extends PlayManager | ||||
| 
 | ||||
| 
 | ||||
| func on_initialization() -> void: | ||||
| 	print("IN ON_INITIALIZATION") | ||||
| 	# Set first player as active | ||||
| 	players[0].shot_setup.phase = ShotSetup.Phase.AIM | ||||
| 
 | ||||
|  | ||||
| @ -1,7 +1,8 @@ | ||||
| [gd_scene load_steps=8 format=3 uid="uid://cwnwcd8kushl3"] | ||||
| [gd_scene load_steps=9 format=3 uid="uid://cwnwcd8kushl3"] | ||||
| 
 | ||||
| [ext_resource type="Script" path="res://src/world/world.gd" id="1_ybjyx"] | ||||
| [ext_resource type="PackedScene" uid="uid://bm2o3mex10v11" path="res://levels/debug_level/debug_level.tscn" id="2_0xu5a"] | ||||
| [ext_resource type="PackedScene" uid="uid://c4ifdiohng830" path="res://src/ui/shot_hud/shot_hud.tscn" id="2_5b7qb"] | ||||
| [ext_resource type="Script" path="res://src/player/world_player.gd" id="2_e743i"] | ||||
| [ext_resource type="Script" path="res://src/ui/world_ui.gd" id="2_imewa"] | ||||
| [ext_resource type="Resource" uid="uid://crock3revdn73" path="res://src/player/debug_player.tres" id="3_pyw81"] | ||||
| @ -30,21 +31,6 @@ grow_vertical = 2 | ||||
| mouse_filter = 1 | ||||
| script = ExtResource("2_imewa") | ||||
| 
 | ||||
| [node name="HUDContainer" type="Control" parent="UI"] | ||||
| [node name="ShotHUD" parent="UI" instance=ExtResource("2_5b7qb")] | ||||
| unique_name_in_owner = true | ||||
| layout_mode = 1 | ||||
| anchors_preset = 15 | ||||
| anchor_right = 1.0 | ||||
| anchor_bottom = 1.0 | ||||
| grow_horizontal = 2 | ||||
| grow_vertical = 2 | ||||
| 
 | ||||
| [node name="PauseContainer" type="Control" parent="UI"] | ||||
| unique_name_in_owner = true | ||||
| layout_mode = 1 | ||||
| anchors_preset = 15 | ||||
| anchor_right = 1.0 | ||||
| anchor_bottom = 1.0 | ||||
| grow_horizontal = 2 | ||||
| grow_vertical = 2 | ||||
| mouse_filter = 1 | ||||
|  | ||||
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