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krampus/gfolf2
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generated from krampus/template-godot4
Code Issues Pull Requests Actions Packages Projects Releases 3 Wiki Activity
194 Commits 2 Branches 3 Tags
Commit Graph

17 Commits

Author SHA1 Message Date
Rob Kelly
db78cec5a5 World to title transition fades to white 2024-12-20 10:25:57 -07:00
Rob Kelly
a5bbb098c0 Game winner sequence for round-robin manager 2024-12-19 19:25:15 -07:00
Rob Kelly
05f259405b Rough draft of O'Neill Cylinder level 2024-12-18 14:56:30 -07:00
Rob Kelly
9a0747d15c Powerball vfx 2024-12-15 10:27:38 -07:00
Rob Kelly
e9abc96002 Handling for player death 2024-12-11 19:26:45 -07:00
Rob Kelly
94d1ac8abf Added project settings menu 2024-12-08 16:21:05 -07:00
Rob Kelly
49dd2fecf0 Colorized gfolfers! 2024-11-21 17:41:55 -07:00
Rob Kelly
7201c030e6 Switch camera to demo cam on pause 2024-11-19 17:41:43 -07:00
Rob Kelly
5878a2efd5 Players have separate HUDs 2024-11-19 11:51:05 -07:00
Rob Kelly
0931abce56 Added default terrain shader 2024-11-18 14:00:00 -07:00
Rob Kelly
40a1b3548a Players can damage one another 2024-11-18 12:57:11 -07:00
Rob Kelly
358d7c2eb4 Extracted play management strategy to it's own resource 2024-11-17 17:14:21 -07:00
Rob Kelly
3d1da45673 Player turns are managed & sequenced in World 2024-11-17 16:53:07 -07:00
Rob Kelly
c99c470b00 Refactored shot HUD into world UI 2024-11-17 12:35:28 -07:00
Rob Kelly
101cd700ae Added world container 2024-11-17 11:53:13 -07:00
Rob Kelly
9d6a902d78 Added path-based guard rails 2024-11-13 02:11:12 -07:00
Rob Kelly
1bd11434e4 Added retro postprocessing shader for later use 2024-11-13 00:17:41 -07:00
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