generated from krampus/template-godot4
UI elements aren't scaled by default
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de1ac02832
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e8e4bca034
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@ -27,7 +27,6 @@ gdscript/warnings/unsafe_call_argument=2
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[display]
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window/size/borderless=true
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window/stretch/mode="canvas_items"
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window/stretch/aspect="ignore"
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[dotnet]
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@ -403,6 +403,21 @@ _data = {
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"fill": SubResource("Animation_uo6s7")
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}
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[sub_resource type="Animation" id="Animation_3cn2c"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("%ClubSelector:rotation")
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tracks/0/interp = 4
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [0.0]
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}
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[sub_resource type="Animation" id="Animation_dt1yq"]
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resource_name = "hide"
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length = 0.4
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@ -420,21 +435,6 @@ tracks/0/keys = {
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"values": [0.0, 0.0872665, -1.5708]
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}
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[sub_resource type="Animation" id="Animation_3cn2c"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("%ClubSelector:rotation")
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tracks/0/interp = 4
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [0.0]
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}
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[sub_resource type="Animation" id="Animation_0maif"]
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resource_name = "show"
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length = 0.4
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