diff --git a/asset_dev/backgrounds/vista_2.xcf b/asset_dev/backgrounds/vista_2.xcf new file mode 100644 index 0000000..1e077da Binary files /dev/null and b/asset_dev/backgrounds/vista_2.xcf differ diff --git a/assets/vista_2.png b/assets/vista_2.png new file mode 100644 index 0000000..fdd6e81 --- /dev/null +++ b/assets/vista_2.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:487dd32087e2b1ee74f053b84bc5f6eeda2085fe808431c7ed4b7eb18463f355 +size 40639 diff --git a/assets/vista_2.png.import b/assets/vista_2.png.import new file mode 100644 index 0000000..a6ed67a --- /dev/null +++ b/assets/vista_2.png.import @@ -0,0 +1,35 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://c47ern0l2d50r" +path.s3tc="res://.godot/imported/vista_2.png-7e58c1172f2e32ea6acd3b2ba2461cc4.s3tc.ctex" +metadata={ +"imported_formats": ["s3tc_bptc"], +"vram_texture": true +} + +[deps] + +source_file="res://assets/vista_2.png" +dest_files=["res://.godot/imported/vista_2.png-7e58c1172f2e32ea6acd3b2ba2461cc4.s3tc.ctex"] + +[params] + +compress/mode=2 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=true +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=0 diff --git a/levels/debug_level/debug_level.tscn b/levels/debug_level/debug_level.tscn index 82f678a..174d1e8 100644 --- a/levels/debug_level/debug_level.tscn +++ b/levels/debug_level/debug_level.tscn @@ -2,11 +2,11 @@ [ext_resource type="Terrain3DStorage" uid="uid://bu1gewgsgc5hm" path="res://levels/debug_level/terrain_3d_storage.res" id="1_nlsu2"] [ext_resource type="Texture2D" path="res://assets/textures/grass_fairway/grass_fairway_albedo.dds" id="2_e4m27"] -[ext_resource type="Texture2D" uid="uid://dmwsbw28fyctd" path="res://assets/vista_bg.png" id="3_f2t2n"] [ext_resource type="Texture2D" path="res://assets/textures/grass_rough/grass_rough_albedo.dds" id="4_p0awb"] [ext_resource type="Texture2D" path="res://assets/textures/grass_rough/grass_rough_normal.dds" id="4_yhjhv"] [ext_resource type="Texture2D" path="res://assets/textures/grass_fairway/grass_fairway_normal.dds" id="5_o361t"] [ext_resource type="Shader" path="res://src/shaders/psx_water.gdshader" id="6_0efu4"] +[ext_resource type="Texture2D" uid="uid://c47ern0l2d50r" path="res://assets/vista_2.png" id="6_ectru"] [ext_resource type="Texture2D" uid="uid://con5a36t6n6sq" path="res://assets/textures/clear_sea_water_2048x2048.png" id="7_t86h2"] [ext_resource type="PackedScene" uid="uid://cy7t2tc4y3b4" path="res://src/player/shot_setup/shot_setup.tscn" id="8_h44v5"] [ext_resource type="PackedScene" uid="uid://dagh38vap4t1d" path="res://src/scenery/city/concrete_building_1.tscn" id="10_lf15j"] @@ -69,7 +69,7 @@ mesh_list = Array[Terrain3DMeshAsset]([SubResource("Terrain3DMeshAsset_8g62o")]) texture_list = Array[Terrain3DTextureAsset]([SubResource("Terrain3DTextureAsset_kocfk"), SubResource("Terrain3DTextureAsset_vmhlw")]) [sub_resource type="PanoramaSkyMaterial" id="PanoramaSkyMaterial_h8tes"] -panorama = ExtResource("3_f2t2n") +panorama = ExtResource("6_ectru") [sub_resource type="Sky" id="Sky_2xshh"] sky_material = SubResource("PanoramaSkyMaterial_h8tes")