generated from krampus/template-godot4
Added debug build info overlay
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5b0305df96
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@ -12,6 +12,7 @@ config_version=5
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config/name="GFOLF 2"
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config/description="GFOLF: Combat Golf Action"
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config/version="0.0.0"
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run/main_scene="res://src/game/game.tscn"
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config/project_settings_override="user://settings.godot"
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config/features=PackedStringArray("4.3", "Forward Plus")
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@ -1,10 +1,11 @@
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[gd_scene load_steps=10 format=3 uid="uid://cefit4bc8akbb"]
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[gd_scene load_steps=11 format=3 uid="uid://cefit4bc8akbb"]
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[ext_resource type="Script" path="res://src/game/game.gd" id="1_4qa87"]
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[ext_resource type="FontFile" uid="uid://dsa0oh7c0h4pu" path="res://assets/fonts/Racing_Sans_One/RacingSansOne-Regular.ttf" id="2_y3adf"]
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[ext_resource type="Script" path="res://src/ui/decorations/rumbler.gd" id="3_3vfdb"]
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[ext_resource type="Script" path="res://src/ui/game_viewport_container.gd" id="3_rmm5i"]
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[ext_resource type="Script" path="res://src/game/game_viewport.gd" id="5_v2qv5"]
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[ext_resource type="Script" path="res://src/util/debug_version_info.gd" id="6_42bd1"]
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[sub_resource type="Animation" id="Animation_c3dlb"]
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length = 0.001
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@ -161,6 +162,47 @@ libraries = {
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"": SubResource("AnimationLibrary_1s0w0")
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}
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[node name="DebugOverlay" type="Control" parent="RootControl"]
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z_index = 129
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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mouse_filter = 2
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[node name="MarginContainer" type="MarginContainer" parent="RootControl/DebugOverlay"]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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mouse_filter = 2
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theme_override_constants/margin_left = 16
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theme_override_constants/margin_top = 16
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theme_override_constants/margin_right = 16
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theme_override_constants/margin_bottom = 16
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[node name="BuildInfo" type="HBoxContainer" parent="RootControl/DebugOverlay/MarginContainer"]
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modulate = Color(1, 1, 1, 0.392157)
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layout_mode = 2
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size_flags_horizontal = 0
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size_flags_vertical = 0
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[node name="Label" type="Label" parent="RootControl/DebugOverlay/MarginContainer/BuildInfo"]
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layout_mode = 2
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theme_type_variation = &"DebugText"
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text = "PREVIEW BUILD -"
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[node name="DebugVersionInfo" type="Label" parent="RootControl/DebugOverlay/MarginContainer/BuildInfo"]
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unique_name_in_owner = true
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layout_mode = 2
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theme_type_variation = &"DebugText"
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text = "0.0.0"
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script = ExtResource("6_42bd1")
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[node name="Rumbler" type="Control" parent="RootControl"]
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unique_name_in_owner = true
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layout_mode = 1
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@ -1,6 +1,8 @@
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class_name GameSettingsType extends Node
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## Container for project settings, for quick runtime access.
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var version: String
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var settings_file: String
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var audio_bus_file: String
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@ -27,6 +29,8 @@ func _init() -> void:
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func _read_settings() -> void:
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version = ProjectSettings.get_setting("application/config/version")
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settings_file = ProjectSettings.get_setting("application/config/project_settings_override")
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audio_bus_file = ProjectSettings.get_setting("game/audio/buses/override_bus_layout")
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@ -1,4 +1,4 @@
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[gd_resource type="Theme" load_steps=10 format=3 uid="uid://diodjft5u2cck"]
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[gd_resource type="Theme" load_steps=11 format=3 uid="uid://diodjft5u2cck"]
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[ext_resource type="FontFile" uid="uid://dsa0oh7c0h4pu" path="res://assets/fonts/Racing_Sans_One/RacingSansOne-Regular.ttf" id="1_3rv2b"]
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[ext_resource type="FontFile" uid="uid://comihs66wounx" path="res://assets/fonts/Dokdo/Dokdo-Regular.ttf" id="1_eha6a"]
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@ -41,6 +41,10 @@ corner_radius_bottom_right = 3
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corner_radius_bottom_left = 3
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corner_detail = 5
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[sub_resource type="SystemFont" id="SystemFont_3ttu2"]
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font_names = PackedStringArray("Monospace")
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generate_mipmaps = true
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_ynsl8"]
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content_margin_left = 36.0
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content_margin_top = 8.0
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@ -103,6 +107,12 @@ DeathScreenLabel/base_type = &"RichTextLabel"
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DeathScreenLabel/colors/default_color = Color(0.611765, 0.133333, 0.133333, 1)
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DeathScreenLabel/colors/font_outline_color = Color(0, 0, 0, 1)
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DeathScreenLabel/fonts/normal_font = ExtResource("1_eha6a")
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DebugText/base_type = &"Label"
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DebugText/colors/font_color = Color(1, 1, 1, 1)
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DebugText/colors/font_outline_color = Color(0, 0, 0, 1)
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DebugText/constants/outline_size = 4
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DebugText/font_sizes/font_size = 12
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DebugText/fonts/font = SubResource("SystemFont_3ttu2")
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HeaderLarge/constants/outline_size = 8
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HeaderLarge/font_sizes/font_size = 28
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HeaderMedium/constants/outline_size = 6
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@ -0,0 +1,22 @@
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extends Label
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## Label showing debug info about the game version.
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## Branch info will not be printed on any of these branches.
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const IGNORED_BRANCHES := ["main"]
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func _ready() -> void:
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# Fall back on baked version info
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text = Game.settings.version
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var output: Array[String] = []
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var status := OS.execute("git", ["describe", "--always", "HEAD"], output)
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if status == 0:
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text = output[0].strip_edges()
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output = []
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status = OS.execute("git", ["branch", "--show-current"], output)
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if status == 0:
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var branch_name := output[0].strip_edges()
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if branch_name and not branch_name in IGNORED_BRANCHES:
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text += " (%s)" % branch_name
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