Re-aligned Oneill water hitbox

This commit is contained in:
Rob Kelly 2024-12-18 23:09:52 -07:00
parent feb0d3eb48
commit 6882e28ad8
1 changed files with 0 additions and 1 deletions

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@ -98,7 +98,6 @@ water_hazard = true
shape = SubResource("ConcavePolygonShape3D_vkqgs")
[node name="StaticBody3D" type="StaticBody3D" parent="GravityHalo/Geometry/Water" index="1"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 10000, 0)
collision_layer = 2
collision_mask = 2