generated from krampus/template-godot4
Bumped up a few rendering defaults
This commit is contained in:
parent
0f3f311ad3
commit
52594f0803
|
@ -261,5 +261,8 @@ jolt_3d/limits/max_temporary_memory=64
|
||||||
[rendering]
|
[rendering]
|
||||||
|
|
||||||
textures/canvas_textures/default_texture_filter=0
|
textures/canvas_textures/default_texture_filter=0
|
||||||
lights_and_shadows/directional_shadow/size=8192
|
lights_and_shadows/directional_shadow/size=16384
|
||||||
lights_and_shadows/directional_shadow/soft_shadow_filter_quality=3
|
lights_and_shadows/directional_shadow/soft_shadow_filter_quality=0
|
||||||
|
anti_aliasing/quality/msaa_3d=3
|
||||||
|
anti_aliasing/quality/screen_space_aa=1
|
||||||
|
anti_aliasing/quality/use_debanding=true
|
||||||
|
|
Loading…
Reference in New Issue