generated from krampus/template-godot4
	Bumped up a few rendering defaults
This commit is contained in:
		
							parent
							
								
									0f3f311ad3
								
							
						
					
					
						commit
						52594f0803
					
				| @ -261,5 +261,8 @@ jolt_3d/limits/max_temporary_memory=64 | |||||||
| [rendering] | [rendering] | ||||||
| 
 | 
 | ||||||
| textures/canvas_textures/default_texture_filter=0 | textures/canvas_textures/default_texture_filter=0 | ||||||
| lights_and_shadows/directional_shadow/size=8192 | lights_and_shadows/directional_shadow/size=16384 | ||||||
| lights_and_shadows/directional_shadow/soft_shadow_filter_quality=3 | lights_and_shadows/directional_shadow/soft_shadow_filter_quality=0 | ||||||
|  | anti_aliasing/quality/msaa_3d=3 | ||||||
|  | anti_aliasing/quality/screen_space_aa=1 | ||||||
|  | anti_aliasing/quality/use_debanding=true | ||||||
|  | |||||||
		Loading…
	
	
			
			x
			
			
		
	
		Reference in New Issue
	
	Block a user