generated from krampus/template-godot4
Adjusted character pause cam angle
This commit is contained in:
parent
4716dd92ac
commit
486cb17604
|
@ -268,7 +268,7 @@ unique_name_in_owner = true
|
|||
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -0.555968, 0, 0.0999683)
|
||||
|
||||
[node name="DemoCamera" type="Camera3D" parent="PlayerPivot" groups=["DemoCamera"]]
|
||||
transform = Transform3D(-0.124487, 0.584637, 0.801687, 0, 0.807972, -0.589221, -0.992221, -0.0733503, -0.100582, 0.395614, 0.0284514, -0.0394773)
|
||||
transform = Transform3D(-0.311543, -0.0687373, 0.947743, 0, 0.99738, 0.0723374, -0.950232, 0.0225362, -0.310727, 0.845792, 0.706621, -0.383459)
|
||||
|
||||
[node name="Direction" type="Node3D" parent="."]
|
||||
unique_name_in_owner = true
|
||||
|
|
Loading…
Reference in New Issue