Reverted O'Neill outer gravity to 9.8 m/s^2

This commit is contained in:
Rob Kelly 2024-12-20 17:49:35 -07:00
parent 1797460e2e
commit 2334d4c203
1 changed files with 1 additions and 2 deletions

View File

@ -57,7 +57,7 @@ environment = SubResource("Environment_og4m2")
camera_attributes = SubResource("CameraAttributesPractical_gful3") camera_attributes = SubResource("CameraAttributesPractical_gful3")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(0.782608, -0.611691, 0.11558, 0, 0.185667, 0.982613, -0.622515, -0.769001, 0.145304, 0, 0, 0) transform = Transform3D(1, 0, 0, 0, 0.045363, 0.998971, 0, -0.998971, 0.045363, 0, 0, 0)
shadow_enabled = true shadow_enabled = true
shadow_blur = 4.0 shadow_blur = 4.0
directional_shadow_split_1 = 0.017 directional_shadow_split_1 = 0.017
@ -72,7 +72,6 @@ gravity_space_override = 3
gravity_point = true gravity_point = true
gravity_point_center = Vector3(0, 0, 0) gravity_point_center = Vector3(0, 0, 0)
gravity_direction = Vector3(0, 0, 0) gravity_direction = Vector3(0, 0, 0)
gravity = 27.0
[node name="CollisionShape3D" type="CollisionShape3D" parent="WorldGravity"] [node name="CollisionShape3D" type="CollisionShape3D" parent="WorldGravity"]
shape = SubResource("WorldBoundaryShape3D_i61an") shape = SubResource("WorldBoundaryShape3D_i61an")