From 0b48ec40826317ea98f711341df74a5185e02b21 Mon Sep 17 00:00:00 2001 From: Rob Kelly Date: Wed, 11 Dec 2024 11:38:05 -0700 Subject: [PATCH] Moved nice alert scene to shot_hud --- src/ui/{decorations => shot_hud}/nice_alert.tscn | 0 src/ui/shot_hud/shot_hud.gd | 2 +- 2 files changed, 1 insertion(+), 1 deletion(-) rename src/ui/{decorations => shot_hud}/nice_alert.tscn (100%) diff --git a/src/ui/decorations/nice_alert.tscn b/src/ui/shot_hud/nice_alert.tscn similarity index 100% rename from src/ui/decorations/nice_alert.tscn rename to src/ui/shot_hud/nice_alert.tscn diff --git a/src/ui/shot_hud/shot_hud.gd b/src/ui/shot_hud/shot_hud.gd index 922ec2e..27ceb20 100644 --- a/src/ui/shot_hud/shot_hud.gd +++ b/src/ui/shot_hud/shot_hud.gd @@ -1,7 +1,7 @@ class_name ShotHUD extends Control ## HUD for main gameplay loop -const NICE_ALERT_SCENE := preload("res://src/ui/decorations/nice_alert.tscn") +const NICE_ALERT_SCENE := preload("res://src/ui/shot_hud/nice_alert.tscn") ## Scale factor for the life bar rumble intensity on taking damage const LIFE_BAR_DAMAGE_RUMBLE_SCALE := 0.2