diff --git a/src/ui/decorations/nice_alert.tscn b/src/ui/shot_hud/nice_alert.tscn similarity index 100% rename from src/ui/decorations/nice_alert.tscn rename to src/ui/shot_hud/nice_alert.tscn diff --git a/src/ui/shot_hud/shot_hud.gd b/src/ui/shot_hud/shot_hud.gd index 922ec2e..27ceb20 100644 --- a/src/ui/shot_hud/shot_hud.gd +++ b/src/ui/shot_hud/shot_hud.gd @@ -1,7 +1,7 @@ class_name ShotHUD extends Control ## HUD for main gameplay loop -const NICE_ALERT_SCENE := preload("res://src/ui/decorations/nice_alert.tscn") +const NICE_ALERT_SCENE := preload("res://src/ui/shot_hud/nice_alert.tscn") ## Scale factor for the life bar rumble intensity on taking damage const LIFE_BAR_DAMAGE_RUMBLE_SCALE := 0.2