Small import changes to maybe fix godot ghosts

This commit is contained in:
Rob Kelly 2024-11-02 09:27:50 -06:00
parent a59e3d7c42
commit 0a5f3de62a
4 changed files with 29 additions and 28 deletions

View File

@ -4,11 +4,12 @@ importer="scene"
importer_version=1
type="PackedScene"
uid="uid://byrygy8j6yeur"
valid=false
path="res://.godot/imported/arrow.blend-1949ba7817111c1571d46022071c640d.scn"
[deps]
source_file="res://asset_dev/arrow.blend"
dest_files=["res://.godot/imported/arrow.blend-1949ba7817111c1571d46022071c640d.scn"]
[params]

View File

@ -28,7 +28,7 @@ noise = SubResource("FastNoiseLite_bxk71")
[resource]
render_priority = 0
shader = ExtResource("1_jx055")
shader_parameter/albedo = Color(1, 0.6, 1, 0.392157)
shader_parameter/albedo = Color(1, 0.6, 1, 0.6)
shader_parameter/roughness = 0.55
shader_parameter/refraction = 0.0500008
shader_parameter/refraction_texture_channel = Vector4(1, 0, 0, 0)

File diff suppressed because one or more lines are too long

View File

@ -9,6 +9,20 @@ height = 0.1
[sub_resource type="CapsuleMesh" id="CapsuleMesh_5uovl"]
[sub_resource type="Animation" id="Animation_pk1s7"]
length = 0.001
tracks/0/type = "bezier"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:value")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
[sub_resource type="Animation" id="Animation_67gmp"]
resource_name = "fill"
length = 1.618
@ -24,12 +38,18 @@ tracks/0/keys = {
"times": PackedFloat32Array(0, 1.618)
}
[sub_resource type="Animation" id="Animation_pk1s7"]
[sub_resource type="AnimationLibrary" id="AnimationLibrary_coah5"]
_data = {
"RESET": SubResource("Animation_pk1s7"),
"fill": SubResource("Animation_67gmp")
}
[sub_resource type="Animation" id="Animation_noa0w"]
length = 0.001
tracks/0/type = "bezier"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:value")
tracks/0/path = NodePath("%CurveBar:value")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
@ -38,12 +58,6 @@ tracks/0/keys = {
"times": PackedFloat32Array(0)
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_coah5"]
_data = {
"RESET": SubResource("Animation_pk1s7"),
"fill": SubResource("Animation_67gmp")
}
[sub_resource type="Animation" id="Animation_uo6s7"]
resource_name = "fill"
length = 0.618
@ -60,20 +74,6 @@ tracks/0/keys = {
"times": PackedFloat32Array(0, 0.618)
}
[sub_resource type="Animation" id="Animation_noa0w"]
length = 0.001
tracks/0/type = "bezier"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("%CurveBar:value")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_dicse"]
_data = {
"RESET": SubResource("Animation_noa0w"),