gfolf2/src/equipment/balls/debug_ball/debug_ball.tscn

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[gd_scene load_steps=7 format=3 uid="uid://b7pgvftmj7nbe"]
[ext_resource type="PackedScene" uid="uid://dfttci386ohip" path="res://src/equipment/balls/physics_ball/physics_ball.tscn" id="1_gcsxs"]
[ext_resource type="Script" path="res://src/equipment/balls/debug_ball/debug_ball.gd" id="2_edye5"]
[ext_resource type="Texture2D" uid="uid://tancoet1lih5" path="res://assets/ui/ball_icons/basic_icon.png" id="2_h3ccx"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8pnwh"]
transparency = 1
no_depth_test = true
shading_mode = 0
albedo_texture = ExtResource("2_h3ccx")
texture_filter = 2
billboard_mode = 1
fixed_size = true
[sub_resource type="QuadMesh" id="QuadMesh_lf5f4"]
material = SubResource("StandardMaterial3D_8pnwh")
size = Vector2(0.05, 0.05)
[sub_resource type="SystemFont" id="SystemFont_td87w"]
font_names = PackedStringArray("Monospace")
subpixel_positioning = 0
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[node name="DebugBall" instance=ExtResource("1_gcsxs")]
script = ExtResource("2_edye5")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="MeshRoot/BallMesh" index="0"]
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mesh = SubResource("QuadMesh_lf5f4")
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[node name="DebugInfo" type="Label3D" parent="MeshRoot/BallMesh" index="1"]
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unique_name_in_owner = true
pixel_size = 0.0005
offset = Vector2(0, -64)
billboard = 1
no_depth_test = true
fixed_size = true
texture_filter = 2
text = "DEBUG INFO
DEBUG INFO
DEBUG INFO"
font = SubResource("SystemFont_td87w")
outline_size = 10
horizontal_alignment = 0
vertical_alignment = 0