gfolf2/assets/models/characters/gfolf_girl/Hair.tres

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[gd_resource type="StandardMaterial3D" format=3 uid="uid://454kyx6f25le"]
[resource]
resource_name = "Hair"
cull_mode = 2
albedo_color = Color(0.137478, 0.168597, 0.170451, 1)
roughness = 0.5