# gdLint Plugin A bare-bones plugin to run gdLint in Godot 4.x. ## Setup Install [gdscript-toolkit](https://github.com/Scony/godot-gdscript-toolkit). If you install the toolkit in a venv, you may want to edit `run_linter.gd` to set the path to the `gdlint` binary (e.g. `venv/bin/gdlint`). That way, you won't have to run Godot through a venv just to use `gdlint`. ## About This is an extremely simple implementation -- the plugin runs `gdlint` on save, and raises any errors as warnings. If you want more full-featured linter integration, check out [el-falso/gdlinter](https://github.com/el-falso/gdlinter). When I wrote this plugin, it wasn't being actively maintained.