class_name PlayerInfo extends HBoxContainer @onready var name_label: Label = %Name @onready var money_label: Label = %Money func set_player(player: Player) -> void: player.changed.connect(_update_player_info) name_label.text = player.name name_label.label_settings.font_color = player.color money_label.text = "$%s" % str(player.money) func _update_player_info(player: Player) -> void: money_label.text = "$%s" % str(player.money)