class_name Player extends Resource var id: int = randi() var name: String = "Player" var money: int = 10: set(value): money = value changed.emit(self) var votes: int = 0: set(value): votes = value changed.emit(self) var build_actions_taken: int = 0: set(value): build_actions_taken = value changed.emit(self) var building_permits: int = 2: set(value): building_permits = value changed.emit(self) var color: Color = Color(randf(), randf(), randf()) func serialize() -> Dictionary: var result = {} result["id"] = id result["name"] = name result["color"] = color result["money"] = money result["votes"] = votes result["building_permits"] = building_permits result["build_actions_taken"] = build_actions_taken return result static func deserialize(data: Dictionary) -> Player: var result = Player.new() result.id = data["id"] result.name = data["name"] result.color = data["color"] result.money = data["money"] result.votes = data["votes"] result.building_permits = data["building_permits"] result.build_actions_taken = data["build_actions_taken"] return result