generated from krampus/template-godot4
204 lines
6.3 KiB
Plaintext
204 lines
6.3 KiB
Plaintext
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[gd_scene format=3 uid="uid://bytldu3y1jak3"]
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[ext_resource type="Script" uid="uid://covp0ql04uour" path="res://prefabs/tiles/buildings/hospital.gd" id="1_sjpox"]
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[ext_resource type="Texture2D" uid="uid://t8n660a0vqvm" path="res://assets/Pixelart arrow icon pack 1.0.png" id="2_kp5oa"]
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[sub_resource type="LabelSettings" id="LabelSettings_vwg8v"]
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outline_size = 4
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outline_color = Color(0, 0, 0, 1)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_vwg8v"]
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size = Vector2(110, 110)
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[sub_resource type="AtlasTexture" id="AtlasTexture_wwwaf"]
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atlas = ExtResource("2_kp5oa")
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region = Rect2(16, 16, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_fupku"]
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atlas = ExtResource("2_kp5oa")
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region = Rect2(0, 16, 16, 16)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_wwwaf"]
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size = Vector2(1, 1)
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[node name="Hospital" type="Node2D" unique_id=746270571]
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process_mode = 3
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script = ExtResource("1_sjpox")
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[node name="ColorRect" type="ColorRect" parent="." unique_id=889061850]
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custom_minimum_size = Vector2(110, 110)
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offset_left = -55.0
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offset_top = -55.0
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offset_right = 55.0
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offset_bottom = 55.0
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mouse_filter = 2
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color = Color(0, 1, 1, 1)
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[node name="ColorRect2" type="ColorRect" parent="." unique_id=2077475895]
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custom_minimum_size = Vector2(110, 110)
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offset_left = 55.0
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offset_top = -165.0
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offset_right = 165.0
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offset_bottom = -55.0
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mouse_filter = 2
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color = Color(0, 1, 1, 1)
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[node name="ColorRect3" type="ColorRect" parent="." unique_id=1401405224]
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custom_minimum_size = Vector2(110, 110)
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offset_left = 55.0
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offset_top = -55.0
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offset_right = 165.0
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offset_bottom = 55.0
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mouse_filter = 2
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color = Color(0, 1, 1, 1)
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[node name="ColorRect4" type="ColorRect" parent="." unique_id=255418342]
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custom_minimum_size = Vector2(110, 110)
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offset_left = 275.0
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offset_top = -55.0
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offset_right = 385.0
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offset_bottom = 55.0
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mouse_filter = 2
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color = Color(0, 1, 1, 1)
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[node name="ColorRect5" type="ColorRect" parent="." unique_id=893169120]
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custom_minimum_size = Vector2(110, 110)
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offset_left = 165.0
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offset_top = -165.0
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offset_right = 275.0
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offset_bottom = -55.0
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mouse_filter = 2
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color = Color(0, 1, 1, 1)
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[node name="ColorRect6" type="ColorRect" parent="." unique_id=1179648552]
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custom_minimum_size = Vector2(110, 110)
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offset_left = 165.0
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offset_top = -55.0
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offset_right = 275.0
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offset_bottom = 55.0
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mouse_filter = 2
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color = Color(0, 1, 1, 1)
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[node name="Label" type="Label" parent="." unique_id=29286194]
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custom_minimum_size = Vector2(110, 110)
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offset_left = 55.0
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offset_top = -55.0
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offset_right = 275.0
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offset_bottom = 55.0
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text = "HOSPITAL"
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label_settings = SubResource("LabelSettings_vwg8v")
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horizontal_alignment = 1
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vertical_alignment = 1
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[node name="BuildingArea" type="Area2D" parent="." unique_id=333775731]
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unique_name_in_owner = true
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process_mode = 3
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position = Vector2(-55, -165)
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collision_layer = 0
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collision_mask = 5
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monitoring = false
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[node name="CollisionShape2D" type="CollisionShape2D" parent="BuildingArea" unique_id=1122204523]
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process_mode = 3
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position = Vector2(55, 165)
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shape = SubResource("RectangleShape2D_vwg8v")
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[node name="CollisionShape2D2" type="CollisionShape2D" parent="BuildingArea" unique_id=1773735924]
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position = Vector2(165, 165)
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shape = SubResource("RectangleShape2D_vwg8v")
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[node name="CollisionShape2D4" type="CollisionShape2D" parent="BuildingArea" unique_id=1677987437]
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position = Vector2(165, 55)
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shape = SubResource("RectangleShape2D_vwg8v")
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[node name="CollisionShape2D3" type="CollisionShape2D" parent="BuildingArea" unique_id=1638062176]
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position = Vector2(275, 165)
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shape = SubResource("RectangleShape2D_vwg8v")
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[node name="CollisionShape2D6" type="CollisionShape2D" parent="BuildingArea" unique_id=522644288]
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position = Vector2(385, 165)
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shape = SubResource("RectangleShape2D_vwg8v")
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[node name="CollisionShape2D5" type="CollisionShape2D" parent="BuildingArea" unique_id=183896438]
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position = Vector2(275, 55)
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shape = SubResource("RectangleShape2D_vwg8v")
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[node name="Sprite2D" type="Sprite2D" parent="." unique_id=1585332168]
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texture_filter = 1
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position = Vector2(110, -190)
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scale = Vector2(2, 2)
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texture = SubResource("AtlasTexture_wwwaf")
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flip_v = true
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[node name="Sprite2D2" type="Sprite2D" parent="." unique_id=2057546542]
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texture_filter = 1
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position = Vector2(220, -190)
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scale = Vector2(2, 2)
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texture = SubResource("AtlasTexture_wwwaf")
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flip_v = true
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[node name="Sprite2D3" type="Sprite2D" parent="." unique_id=1969702659]
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texture_filter = 1
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position = Vector2(410, 0)
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rotation = -1.5707964
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scale = Vector2(2, 2)
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texture = SubResource("AtlasTexture_fupku")
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flip_v = true
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[node name="Sprite2D4" type="Sprite2D" parent="." unique_id=843630150]
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texture_filter = 1
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position = Vector2(-80, 0)
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rotation = 1.5707964
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scale = Vector2(2, 2)
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texture = SubResource("AtlasTexture_fupku")
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flip_v = true
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[node name="Square" type="Area2D" parent="." unique_id=1309579334]
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collision_layer = 4
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collision_mask = 0
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Square" unique_id=2040153103]
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shape = SubResource("RectangleShape2D_wwwaf")
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[node name="Square2" type="Area2D" parent="." unique_id=2142538939]
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position = Vector2(110, -110)
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collision_layer = 4
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collision_mask = 0
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Square2" unique_id=2060476818]
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shape = SubResource("RectangleShape2D_wwwaf")
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[node name="Square3" type="Area2D" parent="." unique_id=535904517]
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position = Vector2(110, 0)
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collision_layer = 4
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collision_mask = 0
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Square3" unique_id=1107926939]
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shape = SubResource("RectangleShape2D_wwwaf")
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[node name="Square4" type="Area2D" parent="." unique_id=289882156]
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position = Vector2(220, 0)
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collision_layer = 4
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collision_mask = 0
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Square4" unique_id=1476676009]
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shape = SubResource("RectangleShape2D_wwwaf")
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[node name="Square6" type="Area2D" parent="." unique_id=1663203880]
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position = Vector2(330, 0)
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collision_layer = 4
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collision_mask = 0
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Square6" unique_id=797794700]
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shape = SubResource("RectangleShape2D_wwwaf")
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[node name="Square5" type="Area2D" parent="." unique_id=927113755]
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position = Vector2(220, -110)
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collision_layer = 4
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collision_mask = 0
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Square5" unique_id=1982283119]
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shape = SubResource("RectangleShape2D_wwwaf")
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[connection signal="area_entered" from="BuildingArea" to="." method="_on_building_area_entered"]
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