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[gd_scene format=3 uid="uid://c06fsqdixer1c"]
[ext_resource type="Script" uid="uid://dqivl44ibmsl6" path="res://prefabs/tiles/buildings/bank.gd" id="1_q4p5y"]
[ext_resource type="Texture2D" uid="uid://t8n660a0vqvm" path="res://assets/Pixelart arrow icon pack 1.0.png" id="2_68e07"]
[sub_resource type="LabelSettings" id="LabelSettings_vwg8v"]
outline_size = 4
outline_color = Color(0, 0, 0, 1)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_vwg8v"]
size = Vector2(110, 110)
[sub_resource type="AtlasTexture" id="AtlasTexture_wwwaf"]
atlas = ExtResource("2_68e07")
region = Rect2(16, 16, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_fupku"]
atlas = ExtResource("2_68e07")
region = Rect2(0, 16, 16, 16)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_wwwaf"]
size = Vector2(1, 1)
[node name="Bank" type="Node2D" unique_id=746270571 groups=["PostTurnActions"]]
process_mode = 3
script = ExtResource("1_q4p5y")
[node name="ColorRect" type="ColorRect" parent="." unique_id=889061850]
custom_minimum_size = Vector2(110, 110)
offset_left = -55.0
offset_top = -55.0
offset_right = 55.0
offset_bottom = 55.0
mouse_filter = 2
color = Color(0, 1, 0, 1)
[node name="ColorRect2" type="ColorRect" parent="." unique_id=2077475895]
custom_minimum_size = Vector2(110, 110)
offset_left = 55.0
offset_top = -165.0
offset_right = 165.0
offset_bottom = -55.0
mouse_filter = 2
color = Color(0, 1, 0, 1)
[node name="ColorRect3" type="ColorRect" parent="." unique_id=1401405224]
custom_minimum_size = Vector2(110, 110)
offset_left = 55.0
offset_top = -55.0
offset_right = 165.0
offset_bottom = 55.0
mouse_filter = 2
color = Color(0, 1, 0, 1)
[node name="ColorRect4" type="ColorRect" parent="." unique_id=255418342]
custom_minimum_size = Vector2(110, 110)
offset_left = -55.0
offset_top = -165.0
offset_right = 55.0
offset_bottom = -55.0
mouse_filter = 2
color = Color(0, 1, 0, 1)
[node name="Label" type="Label" parent="." unique_id=29286194]
custom_minimum_size = Vector2(220, 110)
offset_left = -55.0
offset_top = -165.0
offset_right = 165.0
offset_bottom = -55.0
text = "BANK"
label_settings = SubResource("LabelSettings_vwg8v")
horizontal_alignment = 1
vertical_alignment = 1
[node name="MoneyLabel" type="Label" parent="." unique_id=1651554831]
unique_name_in_owner = true
custom_minimum_size = Vector2(220, 110)
offset_left = -55.0
offset_top = -55.0
offset_right = 165.0
offset_bottom = 55.0
text = "$0"
label_settings = SubResource("LabelSettings_vwg8v")
horizontal_alignment = 1
vertical_alignment = 1
[node name="BuildingArea" type="Area2D" parent="." unique_id=333775731]
unique_name_in_owner = true
process_mode = 3
position = Vector2(-55, -165)
collision_layer = 0
collision_mask = 5
monitoring = false
[node name="CollisionShape2D" type="CollisionShape2D" parent="BuildingArea" unique_id=1122204523]
process_mode = 3
position = Vector2(55, 165)
shape = SubResource("RectangleShape2D_vwg8v")
[node name="CollisionShape2D2" type="CollisionShape2D" parent="BuildingArea" unique_id=1773735924]
position = Vector2(165, 165)
shape = SubResource("RectangleShape2D_vwg8v")
[node name="CollisionShape2D4" type="CollisionShape2D" parent="BuildingArea" unique_id=1677987437]
position = Vector2(165, 55)
shape = SubResource("RectangleShape2D_vwg8v")
[node name="CollisionShape2D3" type="CollisionShape2D" parent="BuildingArea" unique_id=1638062176]
position = Vector2(55, 55)
shape = SubResource("RectangleShape2D_vwg8v")
[node name="Sprite2D" type="Sprite2D" parent="." unique_id=1585332168]
texture_filter = 1
position = Vector2(-10, -190)
scale = Vector2(2, 2)
texture = SubResource("AtlasTexture_wwwaf")
flip_v = true
[node name="Sprite2D2" type="Sprite2D" parent="." unique_id=1969702659]
texture_filter = 1
position = Vector2(10, -190)
rotation = -3.1415925
scale = Vector2(2, 2)
texture = SubResource("AtlasTexture_fupku")
flip_v = true
[node name="Sprite2D3" type="Sprite2D" parent="." unique_id=1370361419]
texture_filter = 1
position = Vector2(100, -190)
scale = Vector2(2, 2)
texture = SubResource("AtlasTexture_wwwaf")
flip_v = true
[node name="Sprite2D4" type="Sprite2D" parent="." unique_id=1801878139]
texture_filter = 1
position = Vector2(120, -190)
rotation = -3.1415925
scale = Vector2(2, 2)
texture = SubResource("AtlasTexture_fupku")
flip_v = true
[node name="Square" type="Area2D" parent="." unique_id=1309579334]
collision_layer = 4
collision_mask = 0
[node name="CollisionShape2D" type="CollisionShape2D" parent="Square" unique_id=2040153103]
shape = SubResource("RectangleShape2D_wwwaf")
[node name="Square2" type="Area2D" parent="." unique_id=2142538939]
position = Vector2(110, -110)
collision_layer = 4
collision_mask = 0
[node name="CollisionShape2D" type="CollisionShape2D" parent="Square2" unique_id=2060476818]
shape = SubResource("RectangleShape2D_wwwaf")
[node name="Square3" type="Area2D" parent="." unique_id=535904517]
position = Vector2(110, 0)
collision_layer = 4
collision_mask = 0
[node name="CollisionShape2D" type="CollisionShape2D" parent="Square3" unique_id=1107926939]
shape = SubResource("RectangleShape2D_wwwaf")
[node name="Square4" type="Area2D" parent="." unique_id=289882156]
position = Vector2(0, -110)
collision_layer = 4
collision_mask = 0
[node name="CollisionShape2D" type="CollisionShape2D" parent="Square4" unique_id=1476676009]
shape = SubResource("RectangleShape2D_wwwaf")
[connection signal="area_entered" from="BuildingArea" to="." method="_on_building_area_entered"]