clockwork-city/game.gd

17 lines
404 B
GDScript3
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2026-04-13 11:34:00 -05:00
class_name Game extends Node
@onready var game_container: Node2D = %Game
@onready var board: Board = %Board
func _ready() -> void:
get_tree().paused = true
func handle_tile_selected(tile: Tile):
board.set_active_tile(tile)
func handle_building_selected(building: Building) -> void:
board.set_active_building(building)
func place_walls() -> void:
board.is_placing_walls = !board.is_placing_walls